GGJ2022/Assets/Prefabs/Platforms/platform_start.prefab

298 lines
8.4 KiB
Plaintext
Raw Normal View History

2022-01-29 17:13:00 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2628890433357983122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2628890433357983123}
- component: {fileID: 2628890433357983121}
- component: {fileID: 2628890433357983120}
m_Layer: 2
m_Name: emission 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2628890433357983123
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433357983122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.34375, y: 0, z: 0}
m_LocalScale: {x: 1.001, y: 1.001, z: 1.006}
2022-01-29 18:30:11 +00:00
m_ConstrainProportionsScale: 0
2022-01-29 17:13:00 +00:00
m_Children: []
m_Father: {fileID: 2628890434173161083}
2022-01-29 21:04:46 +00:00
m_RootOrder: 0
2022-01-29 17:13:00 +00:00
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2628890433357983121
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433357983122}
m_Mesh: {fileID: 4300000, guid: f58eb55f86b9ec940818f2b510b48a4a, type: 3}
--- !u!23 &2628890433357983120
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433357983122}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2022-01-29 18:30:11 +00:00
m_StaticShadowCaster: 0
2022-01-29 17:13:00 +00:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
2022-01-29 18:30:11 +00:00
m_RayTracingMode: 2
m_RayTraceProcedural: 0
2022-01-29 17:13:00 +00:00
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a7fd394a85158734e9c5317abd59001b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
2022-01-29 18:30:11 +00:00
m_ReceiveGI: 1
2022-01-29 17:13:00 +00:00
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
2022-01-29 18:30:11 +00:00
m_AdditionalVertexStreams: {fileID: 0}
2022-01-29 17:13:00 +00:00
--- !u!1 &2628890433674921146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2628890433674921147}
- component: {fileID: 2628890433674921145}
- component: {fileID: 2628890433674921144}
m_Layer: 2
m_Name: emission 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2628890433674921147
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433674921146}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.34375, y: 0, z: 0}
m_LocalScale: {x: 1.001, y: 1.001, z: 1.006}
2022-01-29 18:30:11 +00:00
m_ConstrainProportionsScale: 0
2022-01-29 17:13:00 +00:00
m_Children: []
m_Father: {fileID: 2628890434173161083}
2022-01-29 21:04:46 +00:00
m_RootOrder: 1
2022-01-29 17:13:00 +00:00
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2628890433674921145
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433674921146}
m_Mesh: {fileID: 4300000, guid: c5fe912f4889e1240afbdd5ea91d6a9f, type: 3}
--- !u!23 &2628890433674921144
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890433674921146}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2022-01-29 18:30:11 +00:00
m_StaticShadowCaster: 0
2022-01-29 17:13:00 +00:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
2022-01-29 18:30:11 +00:00
m_RayTracingMode: 2
m_RayTraceProcedural: 0
2022-01-29 17:13:00 +00:00
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a53e8d521405290428f80761527e56e5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
2022-01-29 18:30:11 +00:00
m_ReceiveGI: 1
2022-01-29 17:13:00 +00:00
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
2022-01-29 18:30:11 +00:00
m_AdditionalVertexStreams: {fileID: 0}
2022-01-29 21:04:46 +00:00
--- !u!1 &2628890434173161082
2022-01-29 17:13:00 +00:00
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2022-01-29 21:04:46 +00:00
- component: {fileID: 2628890434173161083}
- component: {fileID: 7045065836637454982}
- component: {fileID: 411423064055404482}
- component: {fileID: 459485775853362848}
- component: {fileID: 2187729912207573111}
2022-01-30 10:32:44 +00:00
- component: {fileID: -6601052459336252156}
2022-01-29 17:13:00 +00:00
m_Layer: 0
2022-01-30 10:34:49 +00:00
m_Name: platform_start
2022-01-29 21:04:46 +00:00
m_TagString: platform
2022-01-29 17:13:00 +00:00
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2022-01-29 21:04:46 +00:00
--- !u!4 &2628890434173161083
2022-01-29 17:13:00 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2022-01-29 21:04:46 +00:00
m_GameObject: {fileID: 2628890434173161082}
2022-01-29 17:13:00 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
2022-01-29 18:30:11 +00:00
m_ConstrainProportionsScale: 0
2022-01-29 21:04:46 +00:00
m_Children:
- {fileID: 2628890433357983123}
- {fileID: 2628890433674921147}
m_Father: {fileID: 0}
2022-01-29 17:13:00 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2022-01-29 21:04:46 +00:00
--- !u!65 &7045065836637454982
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890434173161082}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 5, y: 0.5, z: 5}
m_Center: {x: 0, y: 0.25, z: 0}
--- !u!33 &411423064055404482
2022-01-29 17:13:00 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2022-01-29 21:04:46 +00:00
m_GameObject: {fileID: 2628890434173161082}
2022-01-29 17:13:00 +00:00
m_Mesh: {fileID: 4300000, guid: 2d25f54cf972ab3408281f398c5b22eb, type: 3}
2022-01-29 21:04:46 +00:00
--- !u!23 &459485775853362848
2022-01-29 17:13:00 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2022-01-29 21:04:46 +00:00
m_GameObject: {fileID: 2628890434173161082}
2022-01-29 17:13:00 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2022-01-29 18:30:11 +00:00
m_StaticShadowCaster: 0
2022-01-29 17:13:00 +00:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
2022-01-29 18:30:11 +00:00
m_RayTracingMode: 2
m_RayTraceProcedural: 0
2022-01-29 17:13:00 +00:00
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e964da8af4e60c0418a523797c8cc478, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
2022-01-29 18:30:11 +00:00
m_ReceiveGI: 1
2022-01-29 17:13:00 +00:00
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
2022-01-29 18:30:11 +00:00
m_AdditionalVertexStreams: {fileID: 0}
2022-01-29 21:04:46 +00:00
--- !u!114 &2187729912207573111
MonoBehaviour:
2022-01-29 18:30:11 +00:00
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890434173161082}
m_Enabled: 1
2022-01-29 21:04:46 +00:00
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61dae18984b7ff147ab1d77fb817687a, type: 3}
m_Name:
m_EditorClassIdentifier:
2022-01-30 10:32:44 +00:00
--- !u!54 &-6601052459336252156
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2628890434173161082}
serializedVersion: 2
m_Mass: 50
m_Drag: 0
m_AngularDrag: 0
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 126
m_CollisionDetection: 2