Some prefabs edit
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@ -7,8 +7,8 @@ PhysicMaterial:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: PlayerMaterial
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dynamicFriction: 1
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staticFriction: 1
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dynamicFriction: 0
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staticFriction: 0
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bounciness: 0
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frictionCombine: 0
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bounceCombine: 1
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@ -207,7 +207,7 @@ BoxCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8768991388683709947}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 055b414bc685d41409a41f4ea2d64231, type: 2}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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@ -208,7 +208,7 @@ BoxCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8768991388683709947}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 055b414bc685d41409a41f4ea2d64231, type: 2}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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@ -207,7 +207,7 @@ BoxCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6650340373999088090}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 055b414bc685d41409a41f4ea2d64231, type: 2}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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@ -207,7 +207,7 @@ BoxCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8768991388683709947}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 055b414bc685d41409a41f4ea2d64231, type: 2}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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@ -207,7 +207,7 @@ BoxCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8768991388683709947}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 055b414bc685d41409a41f4ea2d64231, type: 2}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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@ -281,6 +281,14 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications:
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- target: {fileID: 3339862426328537977, guid: 99c4e582c7358f346ab00dae4ae956f9, type: 3}
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propertyPath: type
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3339862426328537977, guid: 99c4e582c7358f346ab00dae4ae956f9, type: 3}
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propertyPath: speed
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value: 50
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objectReference: {fileID: 0}
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- target: {fileID: 7752117488709240220, guid: 99c4e582c7358f346ab00dae4ae956f9, type: 3}
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propertyPath: m_Convex
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value: 0
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@ -121,6 +121,8 @@ public class PlayerController : MonoBehaviour
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{
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return;
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}
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this.downDirection = -other.GetContact(0).normal;
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saveDirection = -other.GetContact(0).normal;
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// TODO: Handle other PlatformTypes
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Physics.gravity = -other.GetContact(0).normal * 9.81f;
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@ -6,10 +6,13 @@ EditorUserSettings:
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serializedVersion: 4
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m_ConfigSettings:
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RecentlyUsedSceneGuid-0:
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value: 5b53500307070b0b0b0f5a2648735a4412154f737d2b2536782f1e32e0b86c3a
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value: 5150040003515f5f585f552011755e4446154e2e2a2a7e347c2c4965b1b4366a
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flags: 0
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RecentlyUsedSceneGuid-1:
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value: 50080c5756540a5e095b0d7a11210644154f1b7f782922642f281b35b0b86c6d
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value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
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flags: 0
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RecentlyUsedSceneGuid-2:
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value: 5b53500307070b0b0b0f5a2648735a4412154f737d2b2536782f1e32e0b86c3a
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flags: 0
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RecentlyUsedScenePath-0:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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