This commit is contained in:
GamerClassN7
2022-01-30 11:56:32 +01:00
parent 2bb3e99c35
commit 1282b4c8cb
5 changed files with 17 additions and 13 deletions

View File

@@ -158,7 +158,7 @@ public class ProceduralGeneration : MonoBehaviour
int blockToSpawn = Random.Range(0, (levelBlocks.Count + 1));
if (blockToSpawn > 31 && (blockToSpawn < levelBlocks.Count) && levelBlocks[blockToSpawn].name == lastBlockPrefab.name)
if (levelBlocks[blockToSpawn].name == lastBlockPrefab.name)
{
Debug.Log("Same Block");
if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0)