This commit is contained in:
nexovec 2022-01-30 11:44:29 +01:00
commit 207dca6dbe
30 changed files with 59 additions and 22 deletions

View File

@ -95,7 +95,7 @@ GameObject:
- component: {fileID: 6816399794078047248}
- component: {fileID: 304331928327035788}
m_Layer: 0
m_Name: compass
m_Name: bg_compas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -178,7 +178,7 @@ GameObject:
- component: {fileID: 7299430167591065022}
- component: {fileID: 8979301594789080325}
m_Layer: 0
m_Name: Gaint Freaking Magnet
m_Name: bg_magnet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 2957714535164430066}
- component: {fileID: -6971605353857731775}
m_Layer: 0
m_Name: level chunk 1
m_Name: level_chunk_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 2957714535164430066}
- component: {fileID: -4978173286257615179}
m_Layer: 0
m_Name: level chunk 2
m_Name: level_chunk_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 2957714535164430066}
- component: {fileID: 4501625178067468098}
m_Layer: 0
m_Name: level chunk 3
m_Name: level_chunk_3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -179,7 +179,7 @@ GameObject:
- component: {fileID: 991026633550732616}
- component: {fileID: -3679359786245750542}
m_Layer: 0
m_Name: platform 3 neutral
m_Name: platform_neutral
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -97,7 +97,7 @@ GameObject:
- component: {fileID: 8372693939530454457}
- component: {fileID: 458963570543655786}
m_Layer: 0
m_Name: platform 4 neutral
m_Name: platform_neutral_sharp
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -99,7 +99,7 @@ GameObject:
- component: {fileID: -731181381576803345}
- component: {fileID: 3389900204265069980}
m_Layer: 0
m_Name: platform 2 power
m_Name: platform_power
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -117,7 +117,7 @@ GameObject:
- component: {fileID: 7973800414101489524}
- component: {fileID: 6165408165884203318}
m_Layer: 0
m_Name: Platform_Orange
m_Name: platform_rrange
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -96,7 +96,7 @@ GameObject:
- component: {fileID: 5794058540197003412}
- component: {fileID: 8763404315579740833}
m_Layer: 0
m_Name: platform 3 speed
m_Name: platform_speed
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -181,7 +181,7 @@ GameObject:
- component: {fileID: 2187729912207573111}
- component: {fileID: -6601052459336252156}
m_Layer: 0
m_Name: Platform Start
m_Name: platform_start
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -101,7 +101,7 @@ GameObject:
- component: {fileID: 2527761051471871889}
- component: {fileID: 4240483973579556787}
m_Layer: 0
m_Name: Platform_Blue
m_Name: platform_blue
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -116,7 +116,7 @@ GameObject:
- component: {fileID: -7597049073915248875}
- component: {fileID: 3278078638141404736}
m_Layer: 0
m_Name: Platform_Green
m_Name: platform_green
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -117,7 +117,7 @@ GameObject:
- component: {fileID: 5862113707430629064}
- component: {fileID: -6889792310482815023}
m_Layer: 0
m_Name: Platform_Red
m_Name: platform_red
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -87,7 +87,7 @@ GameObject:
- component: {fileID: 5458493816772439993}
- component: {fileID: 6374445660222366211}
m_Layer: 0
m_Name: Platform_empty
m_Name: platform_empty
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -117,7 +117,7 @@ GameObject:
- component: {fileID: 8383421295717427161}
- component: {fileID: 3996111038030861644}
m_Layer: 0
m_Name: Platform_yellow
m_Name: platform_yellow
m_TagString: platform
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -5132,6 +5132,11 @@ MonoBehaviour:
- {fileID: 1316835597118596560, guid: edd9e993fa2520f4095e33c7552ecd54, type: 3}
- {fileID: 1316835597118596560, guid: b140cd85c7d7ba64cbc9ab71d92e349e, type: 3}
spawnedLevelBlocks: []
backgroundBlocks:
- {fileID: 5287741263160770601, guid: 7a596fa177a8fd34face58d8f58e0e41, type: 3}
- {fileID: 2394897577413455488, guid: 1348a4eeda762ae4db83cd873efb4c44, type: 3}
backgroundLevelBlocks: []
bgParrent: {fileID: 1253020012}
player: {fileID: 250075900}
lastBlock: {fileID: 126480931}
--- !u!1 &705507993
@ -5228,6 +5233,37 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1253020012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1253020013}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1253020013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253020012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.7466898, y: 11.656877, z: 19.668505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1287430439
PrefabInstance:
m_ObjectHideFlags: 0
@ -5428,7 +5464,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
propertyPath: m_RootOrder
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
propertyPath: m_LocalPosition.x

View File

@ -8,7 +8,7 @@ public class BGRotation : MonoBehaviour
private void Start()
{
rotation = new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360));
rotation = new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360)) * 0.009f;
}
void FixedUpdate()

View File

@ -9,27 +9,28 @@ public class ProceduralGeneration : MonoBehaviour
private int maximumNumberOfPlatformsAtScene = 100;
public List<GameObject> spawnedLevelBlocks = new List<GameObject>();
private float maximumDistanceOfPlatformFromPlayer = 20.0f;
private GameObject levelParrent = null;
[Header("Background")]
public List<GameObject> backgroundBlocks = new List<GameObject>();
public List<GameObject> backgroundLevelBlocks = new List<GameObject>();
private float maximumDistanceOfPlatformFromPlayerBg = 600.0f;
public GameObject bgParrent = null;
public GameObject player = null;
public GameObject lastBlock;
private GameObject lastBlockPrefab;
private GameObject levelParrent = null;
List<GameObject> spawnBackgroundObjects(Vector3 playerPosition, List<GameObject> backgroundBlocks, GameObject parentLevelObject)
{
List<GameObject> bgBlocksSpawnTemp = new List<GameObject>();
for (var i = 0; i < 200; i++)
{
int bgElement = Random.Range(0, backgroundBlocks.Count);
int bgElement = Random.Range(0, backgroundBlocks.Count - 1);
GameObject newBgObject = Instantiate(backgroundBlocks[bgElement], (Random.insideUnitSphere * Random.Range(300, maximumDistanceOfPlatformFromPlayerBg) + playerPosition + new Vector3(0, 0, 50)), (Quaternion.identity));
newBgObject.transform.Rotate(new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360)));
newBgObject.transform.parent = parentLevelObject.transform;
newBgObject.transform.parent = bgParrent.transform;
bgBlocksSpawnTemp.Add(newBgObject);
}
@ -73,7 +74,7 @@ public class ProceduralGeneration : MonoBehaviour
// Debug.Log("Building LOOP");
int pieceCount = 10;
float radius = (pieceCount / 2) * 2;
float radius = (pieceCount / 2) + 1.9f;
float angle = 360f / (float)pieceCount;
Bounds bounds = this.getPrefabBounds(lastObject);