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										7
									
								
								Assets/Scenes/Haitem.unity.meta
									
									
									
									
									
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										7
									
								
								Assets/Scenes/Haitem.unity.meta
									
									
									
									
									
										Normal file
									
								
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@@ -63,7 +63,10 @@ public class PlayerController : MonoBehaviour
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        if (collision.gameObject.tag == "platform")
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        {
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            this.gameObject.transform.rotation = collision.gameObject.transform.rotation;
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            Physics.gravity = (collision.gameObject.transform.rotation * Vector3.forward);
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            Vector3 direction = collision.gameObject.transform.rotation * Vector3.down;
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            Physics.gravity = direction * 9.81f;
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            Debug.Log(Physics.gravity);
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            //Physics.gravity = -Physics.gravity;
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        }
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