diff --git a/Assets/Scenes/SampleScene_Profiles/PostProcessing Profile.asset b/Assets/Scenes/SampleScene_Profiles/PostProcessing Profile.asset index c3ddee0..b855edf 100644 --- a/Assets/Scenes/SampleScene_Profiles/PostProcessing Profile.asset +++ b/Assets/Scenes/SampleScene_Profiles/PostProcessing Profile.asset @@ -47,6 +47,50 @@ MonoBehaviour: dirtIntensity: overrideState: 0 value: 0 +--- !u!114 &-5197951191444609525 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 40b924e2dad56384a8df2a1e111bb675, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + mode: + overrideState: 0 + value: 0 + color: + overrideState: 0 + value: {r: 0, g: 0, b: 0, a: 1} + center: + overrideState: 0 + value: {x: 0.5, y: 0.5} + intensity: + overrideState: 0 + value: 0 + smoothness: + overrideState: 0 + value: 0.2 + roundness: + overrideState: 0 + value: 1 + rounded: + overrideState: 0 + value: 0 + mask: + overrideState: 0 + value: {fileID: 0} + defaultState: 1 + opacity: + overrideState: 0 + value: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -62,6 +106,8 @@ MonoBehaviour: settings: - {fileID: -8837999042995907667} - {fileID: 2086242626207873403} + - {fileID: 3905136773684907243} + - {fileID: -5197951191444609525} --- !u!114 &2086242626207873403 MonoBehaviour: m_ObjectHideFlags: 3 @@ -114,8 +160,8 @@ MonoBehaviour: overrideState: 0 value: 1 temperature: - overrideState: 0 - value: 0 + overrideState: 1 + value: 5 tint: overrideState: 0 value: 0 @@ -126,8 +172,8 @@ MonoBehaviour: overrideState: 0 value: 0 saturation: - overrideState: 0 - value: 0 + overrideState: 1 + value: 5 brightness: overrideState: 0 value: 0 @@ -135,8 +181,8 @@ MonoBehaviour: overrideState: 0 value: 0 contrast: - overrideState: 0 - value: 0 + overrideState: 1 + value: 5 mixerRedOutRedIn: overrideState: 0 value: 100 @@ -166,13 +212,13 @@ MonoBehaviour: value: 100 lift: overrideState: 0 - value: {x: 1, y: 1, z: 1, w: 0} + value: {x: 0.96115273, y: 0.9799524, z: 1, w: 0} gamma: overrideState: 0 - value: {x: 1, y: 1, z: 1, w: 0} + value: {x: 1, y: 0.9256901, z: 0.9161244, w: 0} gain: overrideState: 0 - value: {x: 1, y: 1, z: 1, w: 0} + value: {x: 1, y: 0.9172976, z: 0.89808714, w: 0} masterCurve: overrideState: 0 value: @@ -1373,3 +1419,52 @@ MonoBehaviour: - 0.5 - 0.5 - 0.5 +--- !u!114 &3905136773684907243 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c1cb7e9e120078f43bce4f0b1be547a7, type: 3} + m_Name: AmbientOcclusion + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + mode: + overrideState: 1 + value: 1 + intensity: + overrideState: 1 + value: 1 + color: + overrideState: 1 + value: {r: 0, g: 0, b: 0, a: 1} + ambientOnly: + overrideState: 0 + value: 1 + noiseFilterTolerance: + overrideState: 0 + value: 0 + blurTolerance: + overrideState: 0 + value: -4.6 + upsampleTolerance: + overrideState: 0 + value: -12 + thicknessModifier: + overrideState: 0 + value: 1 + directLightingStrength: + overrideState: 0 + value: 0 + radius: + overrideState: 0 + value: 0.25 + quality: + overrideState: 0 + value: 2