fixed initial player rotation
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@@ -5291,7 +5291,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 1942086892, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[3].m_MethodName
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value: OnStartGameBtnClick
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value: OnNewGameBtnClick
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objectReference: {fileID: 0}
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- target: {fileID: 1942086892, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[3].m_TargetAssemblyTypeName
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