fixed the real UiController error

This commit is contained in:
nexovec 2022-01-29 22:46:34 +01:00
parent a1b7db1ef1
commit 7a964f17d9

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@ -19,7 +19,7 @@ public class UiController : MonoBehaviour
Cursor.lockState = CursorLockMode.None; Cursor.lockState = CursorLockMode.None;
Cursor.visible = true; Cursor.visible = true;
this.LoadSave(); this.LoadGame();
} }
void SaveGame() void SaveGame()
{ {