Repair bacground objects prefabs
This commit is contained in:
		@@ -11,7 +11,6 @@ GameObject:
 | 
				
			|||||||
  - component: {fileID: 2394897576110124412}
 | 
					  - component: {fileID: 2394897576110124412}
 | 
				
			||||||
  - component: {fileID: 2394897576110124415}
 | 
					  - component: {fileID: 2394897576110124415}
 | 
				
			||||||
  - component: {fileID: 2394897576110124414}
 | 
					  - component: {fileID: 2394897576110124414}
 | 
				
			||||||
  - component: {fileID: 2394897576110124413}
 | 
					 | 
				
			||||||
  m_Layer: 0
 | 
					  m_Layer: 0
 | 
				
			||||||
  m_Name: base
 | 
					  m_Name: base
 | 
				
			||||||
  m_TagString: Untagged
 | 
					  m_TagString: Untagged
 | 
				
			||||||
@@ -84,20 +83,6 @@ MeshRenderer:
 | 
				
			|||||||
  m_SortingLayer: 0
 | 
					  m_SortingLayer: 0
 | 
				
			||||||
  m_SortingOrder: 0
 | 
					  m_SortingOrder: 0
 | 
				
			||||||
  m_AdditionalVertexStreams: {fileID: 0}
 | 
					  m_AdditionalVertexStreams: {fileID: 0}
 | 
				
			||||||
--- !u!64 &2394897576110124413
 | 
					 | 
				
			||||||
MeshCollider:
 | 
					 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					 | 
				
			||||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
					 | 
				
			||||||
  m_PrefabInstance: {fileID: 0}
 | 
					 | 
				
			||||||
  m_PrefabAsset: {fileID: 0}
 | 
					 | 
				
			||||||
  m_GameObject: {fileID: 2394897576110124403}
 | 
					 | 
				
			||||||
  m_Material: {fileID: 0}
 | 
					 | 
				
			||||||
  m_IsTrigger: 0
 | 
					 | 
				
			||||||
  m_Enabled: 1
 | 
					 | 
				
			||||||
  serializedVersion: 4
 | 
					 | 
				
			||||||
  m_Convex: 0
 | 
					 | 
				
			||||||
  m_CookingOptions: 30
 | 
					 | 
				
			||||||
  m_Mesh: {fileID: 4300000, guid: efabf3165503c56478281eb803c0ba18, type: 3}
 | 
					 | 
				
			||||||
--- !u!1 &2394897577269885453
 | 
					--- !u!1 &2394897577269885453
 | 
				
			||||||
GameObject:
 | 
					GameObject:
 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
@@ -190,6 +175,8 @@ GameObject:
 | 
				
			|||||||
  serializedVersion: 6
 | 
					  serializedVersion: 6
 | 
				
			||||||
  m_Component:
 | 
					  m_Component:
 | 
				
			||||||
  - component: {fileID: 2394897577413455489}
 | 
					  - component: {fileID: 2394897577413455489}
 | 
				
			||||||
 | 
					  - component: {fileID: 7299430167591065022}
 | 
				
			||||||
 | 
					  - component: {fileID: 8979301594789080325}
 | 
				
			||||||
  m_Layer: 0
 | 
					  m_Layer: 0
 | 
				
			||||||
  m_Name: Gaint Freaking Magnet
 | 
					  m_Name: Gaint Freaking Magnet
 | 
				
			||||||
  m_TagString: Untagged
 | 
					  m_TagString: Untagged
 | 
				
			||||||
@@ -215,6 +202,32 @@ Transform:
 | 
				
			|||||||
  m_Father: {fileID: 0}
 | 
					  m_Father: {fileID: 0}
 | 
				
			||||||
  m_RootOrder: 0
 | 
					  m_RootOrder: 0
 | 
				
			||||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
					  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
				
			||||||
 | 
					--- !u!114 &7299430167591065022
 | 
				
			||||||
 | 
					MonoBehaviour:
 | 
				
			||||||
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
 | 
					  m_CorrespondingSourceObject: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabInstance: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabAsset: {fileID: 0}
 | 
				
			||||||
 | 
					  m_GameObject: {fileID: 2394897577413455488}
 | 
				
			||||||
 | 
					  m_Enabled: 1
 | 
				
			||||||
 | 
					  m_EditorHideFlags: 0
 | 
				
			||||||
 | 
					  m_Script: {fileID: 11500000, guid: 057be10618539f04aa0b770181500753, type: 3}
 | 
				
			||||||
 | 
					  m_Name: 
 | 
				
			||||||
 | 
					  m_EditorClassIdentifier: 
 | 
				
			||||||
 | 
					--- !u!64 &8979301594789080325
 | 
				
			||||||
 | 
					MeshCollider:
 | 
				
			||||||
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
 | 
					  m_CorrespondingSourceObject: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabInstance: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabAsset: {fileID: 0}
 | 
				
			||||||
 | 
					  m_GameObject: {fileID: 2394897577413455488}
 | 
				
			||||||
 | 
					  m_Material: {fileID: 0}
 | 
				
			||||||
 | 
					  m_IsTrigger: 1
 | 
				
			||||||
 | 
					  m_Enabled: 1
 | 
				
			||||||
 | 
					  serializedVersion: 4
 | 
				
			||||||
 | 
					  m_Convex: 1
 | 
				
			||||||
 | 
					  m_CookingOptions: 30
 | 
				
			||||||
 | 
					  m_Mesh: {fileID: 4300000, guid: efabf3165503c56478281eb803c0ba18, type: 3}
 | 
				
			||||||
--- !u!1 &2394897577479467199
 | 
					--- !u!1 &2394897577479467199
 | 
				
			||||||
GameObject:
 | 
					GameObject:
 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -28,6 +28,7 @@ Transform:
 | 
				
			|||||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
					  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
				
			||||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
					  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
				
			||||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
					  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
				
			||||||
 | 
					  m_ConstrainProportionsScale: 0
 | 
				
			||||||
  m_Children: []
 | 
					  m_Children: []
 | 
				
			||||||
  m_Father: {fileID: 2939638004649404566}
 | 
					  m_Father: {fileID: 2939638004649404566}
 | 
				
			||||||
  m_RootOrder: 2
 | 
					  m_RootOrder: 2
 | 
				
			||||||
@@ -51,9 +52,12 @@ MeshRenderer:
 | 
				
			|||||||
  m_CastShadows: 1
 | 
					  m_CastShadows: 1
 | 
				
			||||||
  m_ReceiveShadows: 1
 | 
					  m_ReceiveShadows: 1
 | 
				
			||||||
  m_DynamicOccludee: 1
 | 
					  m_DynamicOccludee: 1
 | 
				
			||||||
 | 
					  m_StaticShadowCaster: 0
 | 
				
			||||||
  m_MotionVectors: 1
 | 
					  m_MotionVectors: 1
 | 
				
			||||||
  m_LightProbeUsage: 1
 | 
					  m_LightProbeUsage: 1
 | 
				
			||||||
  m_ReflectionProbeUsage: 1
 | 
					  m_ReflectionProbeUsage: 1
 | 
				
			||||||
 | 
					  m_RayTracingMode: 2
 | 
				
			||||||
 | 
					  m_RayTraceProcedural: 0
 | 
				
			||||||
  m_RenderingLayerMask: 1
 | 
					  m_RenderingLayerMask: 1
 | 
				
			||||||
  m_RendererPriority: 0
 | 
					  m_RendererPriority: 0
 | 
				
			||||||
  m_Materials:
 | 
					  m_Materials:
 | 
				
			||||||
@@ -65,6 +69,7 @@ MeshRenderer:
 | 
				
			|||||||
  m_ProbeAnchor: {fileID: 0}
 | 
					  m_ProbeAnchor: {fileID: 0}
 | 
				
			||||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
					  m_LightProbeVolumeOverride: {fileID: 0}
 | 
				
			||||||
  m_ScaleInLightmap: 1
 | 
					  m_ScaleInLightmap: 1
 | 
				
			||||||
 | 
					  m_ReceiveGI: 1
 | 
				
			||||||
  m_PreserveUVs: 0
 | 
					  m_PreserveUVs: 0
 | 
				
			||||||
  m_IgnoreNormalsForChartDetection: 0
 | 
					  m_IgnoreNormalsForChartDetection: 0
 | 
				
			||||||
  m_ImportantGI: 0
 | 
					  m_ImportantGI: 0
 | 
				
			||||||
@@ -77,6 +82,7 @@ MeshRenderer:
 | 
				
			|||||||
  m_SortingLayerID: 0
 | 
					  m_SortingLayerID: 0
 | 
				
			||||||
  m_SortingLayer: 0
 | 
					  m_SortingLayer: 0
 | 
				
			||||||
  m_SortingOrder: 0
 | 
					  m_SortingOrder: 0
 | 
				
			||||||
 | 
					  m_AdditionalVertexStreams: {fileID: 0}
 | 
				
			||||||
--- !u!1 &5287741263160770601
 | 
					--- !u!1 &5287741263160770601
 | 
				
			||||||
GameObject:
 | 
					GameObject:
 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
@@ -86,6 +92,8 @@ GameObject:
 | 
				
			|||||||
  serializedVersion: 6
 | 
					  serializedVersion: 6
 | 
				
			||||||
  m_Component:
 | 
					  m_Component:
 | 
				
			||||||
  - component: {fileID: 2939638004649404566}
 | 
					  - component: {fileID: 2939638004649404566}
 | 
				
			||||||
 | 
					  - component: {fileID: 6816399794078047248}
 | 
				
			||||||
 | 
					  - component: {fileID: 304331928327035788}
 | 
				
			||||||
  m_Layer: 0
 | 
					  m_Layer: 0
 | 
				
			||||||
  m_Name: compass
 | 
					  m_Name: compass
 | 
				
			||||||
  m_TagString: Untagged
 | 
					  m_TagString: Untagged
 | 
				
			||||||
@@ -103,6 +111,7 @@ Transform:
 | 
				
			|||||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
					  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
				
			||||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
					  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
				
			||||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
					  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
				
			||||||
 | 
					  m_ConstrainProportionsScale: 0
 | 
				
			||||||
  m_Children:
 | 
					  m_Children:
 | 
				
			||||||
  - {fileID: 3678743207740609179}
 | 
					  - {fileID: 3678743207740609179}
 | 
				
			||||||
  - {fileID: 7090285542157043813}
 | 
					  - {fileID: 7090285542157043813}
 | 
				
			||||||
@@ -110,6 +119,32 @@ Transform:
 | 
				
			|||||||
  m_Father: {fileID: 0}
 | 
					  m_Father: {fileID: 0}
 | 
				
			||||||
  m_RootOrder: 0
 | 
					  m_RootOrder: 0
 | 
				
			||||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
					  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
				
			||||||
 | 
					--- !u!114 &6816399794078047248
 | 
				
			||||||
 | 
					MonoBehaviour:
 | 
				
			||||||
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
 | 
					  m_CorrespondingSourceObject: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabInstance: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabAsset: {fileID: 0}
 | 
				
			||||||
 | 
					  m_GameObject: {fileID: 5287741263160770601}
 | 
				
			||||||
 | 
					  m_Enabled: 1
 | 
				
			||||||
 | 
					  m_EditorHideFlags: 0
 | 
				
			||||||
 | 
					  m_Script: {fileID: 11500000, guid: 057be10618539f04aa0b770181500753, type: 3}
 | 
				
			||||||
 | 
					  m_Name: 
 | 
				
			||||||
 | 
					  m_EditorClassIdentifier: 
 | 
				
			||||||
 | 
					--- !u!64 &304331928327035788
 | 
				
			||||||
 | 
					MeshCollider:
 | 
				
			||||||
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
 | 
					  m_CorrespondingSourceObject: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabInstance: {fileID: 0}
 | 
				
			||||||
 | 
					  m_PrefabAsset: {fileID: 0}
 | 
				
			||||||
 | 
					  m_GameObject: {fileID: 5287741263160770601}
 | 
				
			||||||
 | 
					  m_Material: {fileID: 0}
 | 
				
			||||||
 | 
					  m_IsTrigger: 1
 | 
				
			||||||
 | 
					  m_Enabled: 1
 | 
				
			||||||
 | 
					  serializedVersion: 4
 | 
				
			||||||
 | 
					  m_Convex: 1
 | 
				
			||||||
 | 
					  m_CookingOptions: 30
 | 
				
			||||||
 | 
					  m_Mesh: {fileID: 4300000, guid: 464a1f23b82d2e54694da24a2f58f521, type: 3}
 | 
				
			||||||
--- !u!1 &8461755152976034783
 | 
					--- !u!1 &8461755152976034783
 | 
				
			||||||
GameObject:
 | 
					GameObject:
 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
@@ -138,6 +173,7 @@ Transform:
 | 
				
			|||||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
					  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
				
			||||||
  m_LocalPosition: {x: 0, y: 7.5, z: 0}
 | 
					  m_LocalPosition: {x: 0, y: 7.5, z: 0}
 | 
				
			||||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
					  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
				
			||||||
 | 
					  m_ConstrainProportionsScale: 0
 | 
				
			||||||
  m_Children: []
 | 
					  m_Children: []
 | 
				
			||||||
  m_Father: {fileID: 2939638004649404566}
 | 
					  m_Father: {fileID: 2939638004649404566}
 | 
				
			||||||
  m_RootOrder: 1
 | 
					  m_RootOrder: 1
 | 
				
			||||||
@@ -161,9 +197,12 @@ MeshRenderer:
 | 
				
			|||||||
  m_CastShadows: 1
 | 
					  m_CastShadows: 1
 | 
				
			||||||
  m_ReceiveShadows: 1
 | 
					  m_ReceiveShadows: 1
 | 
				
			||||||
  m_DynamicOccludee: 1
 | 
					  m_DynamicOccludee: 1
 | 
				
			||||||
 | 
					  m_StaticShadowCaster: 0
 | 
				
			||||||
  m_MotionVectors: 1
 | 
					  m_MotionVectors: 1
 | 
				
			||||||
  m_LightProbeUsage: 1
 | 
					  m_LightProbeUsage: 1
 | 
				
			||||||
  m_ReflectionProbeUsage: 1
 | 
					  m_ReflectionProbeUsage: 1
 | 
				
			||||||
 | 
					  m_RayTracingMode: 2
 | 
				
			||||||
 | 
					  m_RayTraceProcedural: 0
 | 
				
			||||||
  m_RenderingLayerMask: 1
 | 
					  m_RenderingLayerMask: 1
 | 
				
			||||||
  m_RendererPriority: 0
 | 
					  m_RendererPriority: 0
 | 
				
			||||||
  m_Materials:
 | 
					  m_Materials:
 | 
				
			||||||
@@ -175,6 +214,7 @@ MeshRenderer:
 | 
				
			|||||||
  m_ProbeAnchor: {fileID: 0}
 | 
					  m_ProbeAnchor: {fileID: 0}
 | 
				
			||||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
					  m_LightProbeVolumeOverride: {fileID: 0}
 | 
				
			||||||
  m_ScaleInLightmap: 1
 | 
					  m_ScaleInLightmap: 1
 | 
				
			||||||
 | 
					  m_ReceiveGI: 1
 | 
				
			||||||
  m_PreserveUVs: 0
 | 
					  m_PreserveUVs: 0
 | 
				
			||||||
  m_IgnoreNormalsForChartDetection: 0
 | 
					  m_IgnoreNormalsForChartDetection: 0
 | 
				
			||||||
  m_ImportantGI: 0
 | 
					  m_ImportantGI: 0
 | 
				
			||||||
@@ -187,6 +227,7 @@ MeshRenderer:
 | 
				
			|||||||
  m_SortingLayerID: 0
 | 
					  m_SortingLayerID: 0
 | 
				
			||||||
  m_SortingLayer: 0
 | 
					  m_SortingLayer: 0
 | 
				
			||||||
  m_SortingOrder: 0
 | 
					  m_SortingOrder: 0
 | 
				
			||||||
 | 
					  m_AdditionalVertexStreams: {fileID: 0}
 | 
				
			||||||
--- !u!1 &8961855155880001186
 | 
					--- !u!1 &8961855155880001186
 | 
				
			||||||
GameObject:
 | 
					GameObject:
 | 
				
			||||||
  m_ObjectHideFlags: 0
 | 
					  m_ObjectHideFlags: 0
 | 
				
			||||||
@@ -215,6 +256,7 @@ Transform:
 | 
				
			|||||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
					  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
				
			||||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
					  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
				
			||||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
					  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
				
			||||||
 | 
					  m_ConstrainProportionsScale: 0
 | 
				
			||||||
  m_Children: []
 | 
					  m_Children: []
 | 
				
			||||||
  m_Father: {fileID: 2939638004649404566}
 | 
					  m_Father: {fileID: 2939638004649404566}
 | 
				
			||||||
  m_RootOrder: 0
 | 
					  m_RootOrder: 0
 | 
				
			||||||
@@ -238,9 +280,12 @@ MeshRenderer:
 | 
				
			|||||||
  m_CastShadows: 1
 | 
					  m_CastShadows: 1
 | 
				
			||||||
  m_ReceiveShadows: 1
 | 
					  m_ReceiveShadows: 1
 | 
				
			||||||
  m_DynamicOccludee: 1
 | 
					  m_DynamicOccludee: 1
 | 
				
			||||||
 | 
					  m_StaticShadowCaster: 0
 | 
				
			||||||
  m_MotionVectors: 1
 | 
					  m_MotionVectors: 1
 | 
				
			||||||
  m_LightProbeUsage: 1
 | 
					  m_LightProbeUsage: 1
 | 
				
			||||||
  m_ReflectionProbeUsage: 1
 | 
					  m_ReflectionProbeUsage: 1
 | 
				
			||||||
 | 
					  m_RayTracingMode: 2
 | 
				
			||||||
 | 
					  m_RayTraceProcedural: 0
 | 
				
			||||||
  m_RenderingLayerMask: 1
 | 
					  m_RenderingLayerMask: 1
 | 
				
			||||||
  m_RendererPriority: 0
 | 
					  m_RendererPriority: 0
 | 
				
			||||||
  m_Materials:
 | 
					  m_Materials:
 | 
				
			||||||
@@ -252,6 +297,7 @@ MeshRenderer:
 | 
				
			|||||||
  m_ProbeAnchor: {fileID: 0}
 | 
					  m_ProbeAnchor: {fileID: 0}
 | 
				
			||||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
					  m_LightProbeVolumeOverride: {fileID: 0}
 | 
				
			||||||
  m_ScaleInLightmap: 1
 | 
					  m_ScaleInLightmap: 1
 | 
				
			||||||
 | 
					  m_ReceiveGI: 1
 | 
				
			||||||
  m_PreserveUVs: 0
 | 
					  m_PreserveUVs: 0
 | 
				
			||||||
  m_IgnoreNormalsForChartDetection: 0
 | 
					  m_IgnoreNormalsForChartDetection: 0
 | 
				
			||||||
  m_ImportantGI: 0
 | 
					  m_ImportantGI: 0
 | 
				
			||||||
@@ -264,3 +310,4 @@ MeshRenderer:
 | 
				
			|||||||
  m_SortingLayerID: 0
 | 
					  m_SortingLayerID: 0
 | 
				
			||||||
  m_SortingLayer: 0
 | 
					  m_SortingLayer: 0
 | 
				
			||||||
  m_SortingOrder: 0
 | 
					  m_SortingOrder: 0
 | 
				
			||||||
 | 
					  m_AdditionalVertexStreams: {fileID: 0}
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user