Repair bacground objects prefabs
This commit is contained in:
parent
4bf7d9fc1a
commit
816b51b439
@ -11,7 +11,6 @@ GameObject:
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- component: {fileID: 2394897576110124412}
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- component: {fileID: 2394897576110124412}
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- component: {fileID: 2394897576110124415}
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- component: {fileID: 2394897576110124415}
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- component: {fileID: 2394897576110124414}
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- component: {fileID: 2394897576110124414}
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- component: {fileID: 2394897576110124413}
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m_Layer: 0
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m_Layer: 0
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m_Name: base
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m_Name: base
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m_TagString: Untagged
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m_TagString: Untagged
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@ -84,20 +83,6 @@ MeshRenderer:
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!64 &2394897576110124413
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2394897576110124403}
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 4
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m_Convex: 0
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m_CookingOptions: 30
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m_Mesh: {fileID: 4300000, guid: efabf3165503c56478281eb803c0ba18, type: 3}
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--- !u!1 &2394897577269885453
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--- !u!1 &2394897577269885453
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -190,6 +175,8 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 2394897577413455489}
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- component: {fileID: 2394897577413455489}
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- component: {fileID: 7299430167591065022}
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- component: {fileID: 8979301594789080325}
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m_Layer: 0
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m_Layer: 0
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m_Name: Gaint Freaking Magnet
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m_Name: Gaint Freaking Magnet
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m_TagString: Untagged
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m_TagString: Untagged
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@ -215,6 +202,32 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &7299430167591065022
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2394897577413455488}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 057be10618539f04aa0b770181500753, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!64 &8979301594789080325
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2394897577413455488}
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_Enabled: 1
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serializedVersion: 4
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m_Convex: 1
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m_CookingOptions: 30
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m_Mesh: {fileID: 4300000, guid: efabf3165503c56478281eb803c0ba18, type: 3}
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--- !u!1 &2394897577479467199
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--- !u!1 &2394897577479467199
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -28,6 +28,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 2939638004649404566}
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m_Father: {fileID: 2939638004649404566}
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m_RootOrder: 2
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m_RootOrder: 2
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@ -51,9 +52,12 @@ MeshRenderer:
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m_CastShadows: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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@ -65,6 +69,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_ImportantGI: 0
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@ -77,6 +82,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &5287741263160770601
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--- !u!1 &5287741263160770601
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -86,6 +92,8 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 2939638004649404566}
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- component: {fileID: 2939638004649404566}
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- component: {fileID: 6816399794078047248}
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- component: {fileID: 304331928327035788}
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m_Layer: 0
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m_Layer: 0
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m_Name: compass
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m_Name: compass
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m_TagString: Untagged
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m_TagString: Untagged
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@ -103,6 +111,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 3678743207740609179}
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- {fileID: 3678743207740609179}
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- {fileID: 7090285542157043813}
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- {fileID: 7090285542157043813}
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@ -110,6 +119,32 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &6816399794078047248
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5287741263160770601}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 057be10618539f04aa0b770181500753, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!64 &304331928327035788
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5287741263160770601}
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_Enabled: 1
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serializedVersion: 4
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m_Convex: 1
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m_CookingOptions: 30
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m_Mesh: {fileID: 4300000, guid: 464a1f23b82d2e54694da24a2f58f521, type: 3}
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--- !u!1 &8461755152976034783
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--- !u!1 &8461755152976034783
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -138,6 +173,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 7.5, z: 0}
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m_LocalPosition: {x: 0, y: 7.5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 2939638004649404566}
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m_Father: {fileID: 2939638004649404566}
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m_RootOrder: 1
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m_RootOrder: 1
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@ -161,9 +197,12 @@ MeshRenderer:
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m_CastShadows: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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@ -175,6 +214,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_ImportantGI: 0
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@ -187,6 +227,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &8961855155880001186
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--- !u!1 &8961855155880001186
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -215,6 +256,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 2939638004649404566}
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m_Father: {fileID: 2939638004649404566}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -238,9 +280,12 @@ MeshRenderer:
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m_CastShadows: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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@ -252,6 +297,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_ImportantGI: 0
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@ -264,3 +310,4 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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Block a user