fixed highscore not loading
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a0a2ab3983
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@ -16,7 +16,7 @@ public class UiController : MonoBehaviour
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public static bool isInMenu = true;
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public static bool isInMenu = true;
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public static float distance = 0;
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public static float distance = 0;
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public static int highScore = 0;
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public static float highScore = 0;
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private float oldDistance = 0.0f;
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private float oldDistance = 0.0f;
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// Start is called before the first frame update
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// Start is called before the first frame update
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@ -71,9 +71,13 @@ public class UiController : MonoBehaviour
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if (oldDistance < distance)
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if (oldDistance < distance)
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{
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{
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uiDistance.text = "Distance : " + distance.ToString("0");
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uiDistance.text = "Distance : " + distance.ToString("0");
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uiHighScore.text = "HighScore : " + UiController.highScore.ToString("0");
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oldDistance = distance;
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oldDistance = distance;
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if (distance > highScore)
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{
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highScore = distance;
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}
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}
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}
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uiHighScore.text = "HighScore : " + UiController.highScore.ToString("0");
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}
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}
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public void FixedUpdate(){
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public void FixedUpdate(){
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this.menuCamera.transform.position = this.menuCamera.transform.position + Vector3.forward * 0.05f;
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this.menuCamera.transform.position = this.menuCamera.transform.position + Vector3.forward * 0.05f;
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