cHANGES
This commit is contained in:
@@ -19,7 +19,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &4691818963504853053
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Transform:
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m_ObjectHideFlags: 0
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@@ -29,7 +29,7 @@ Transform:
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m_GameObject: {fileID: 4691818963504853049}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.787, y: 2.05, z: 37.56}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 10, y: 10, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@@ -111,7 +111,7 @@ Light:
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m_Shape: 0
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m_Color: {r: 0, g: 0.06557059, b: 1, a: 1}
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m_Intensity: 1
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m_Range: 70
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m_Range: 300
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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@@ -19,7 +19,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &4895932434283755642
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Transform:
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m_ObjectHideFlags: 0
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@@ -29,7 +29,7 @@ Transform:
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m_GameObject: {fileID: 4895932434283755622}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 9.232, y: 11.046673, z: -2.171}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 10, y: 10, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@@ -111,7 +111,7 @@ Light:
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m_Shape: 0
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m_Color: {r: 1, g: 0, b: 0, a: 1}
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m_Intensity: 1
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m_Range: 70
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m_Range: 300
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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@@ -28,6 +28,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.001, y: 1.001, z: 1.001}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2448110616132624592}
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m_RootOrder: 1
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@@ -51,9 +52,12 @@ MeshRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -65,6 +69,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@@ -77,6 +82,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &5738561865814715326
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GameObject:
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m_ObjectHideFlags: 0
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@@ -105,6 +111,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2448110616132624592}
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m_RootOrder: 0
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@@ -128,9 +135,12 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -142,6 +152,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@@ -154,6 +165,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &6736808733118194127
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GameObject:
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m_ObjectHideFlags: 0
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@@ -177,12 +189,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6736808733118194127}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 4004768572291123662}
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- {fileID: 1444217836988950975}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
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