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transform.Rotate(transform.up); + transform.Rotate(transform.up * speed * Time.deltaTime); } } } diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 51d0f74..98acfd3 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -97,6 +97,11 @@ public class PlayerController : MonoBehaviour { gDirection = -transform.up; } + else if (platform != null && platform.type == PlatformManager.PlatformType.Speed) + { + rb.AddForce(other.transform.forward * platform.speed * 10 * Time.deltaTime, ForceMode.Impulse); + gDirection = -transform.up; + } else { gDirection = -transform.up; diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index 7fab481..1452354 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -8,6 +8,9 @@ EditorUserSettings: RecentlyUsedSceneGuid-0: value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a flags: 0 + RecentlyUsedSceneGuid-1: + value: 5b53500307070b0b0b0f5a2648735a4412154f737d2b2536782f1e32e0b86c3a + flags: 0 RecentlyUsedScenePath-0: value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d flags: 0 @@ -19,8 +22,8 @@ EditorUserSettings: m_VCDebugCmd: 0 m_VCDebugOut: 0 m_SemanticMergeMode: 2 - 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