This commit is contained in:
GamerClassN7
2022-01-30 14:31:07 +01:00
parent 26d08cbb49
commit 96928914db
6 changed files with 348 additions and 523 deletions

View File

@@ -160,8 +160,7 @@ public class ProceduralGeneration : MonoBehaviour
GameObject instantiatedGameObject;
GameObject blockObjToSpawn;
int blockToSpawn = Random.Range(0, (levelBlocks.Count + 1));
int blockToSpawn = Random.Range(1, (levelBlocks.Count + 1));
if (
(blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count)) &&
@@ -171,14 +170,14 @@ public class ProceduralGeneration : MonoBehaviour
Debug.Log("Same Block");
if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0)
{
blockToSpawn = Random.Range(0, levelBlocks.Count);
blockToSpawn = Random.Range(1, levelBlocks.Count);
}
}
if (blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count))
{
if (this.spawnedLevelBlocks.Count == 3)
if (this.spawnedLevelBlocks.Count < 3)
{
blockToSpawn = 10;
}