Fix
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		@@ -1,179 +0,0 @@
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            GameObject instantiatedGameObject;
 | 
					            GameObject instantiatedGameObject;
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            GameObject blockObjToSpawn;
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					            GameObject blockObjToSpawn;
 | 
				
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            if (
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@@ -171,14 +170,14 @@ public class ProceduralGeneration : MonoBehaviour
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                Debug.Log("Same Block");
 | 
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 | 
				
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                if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0)
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					                if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0)
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 | 
				
			||||||
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					                    blockToSpawn = 10;
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												File diff suppressed because one or more lines are too long
											
										
									
								
							
		Reference in New Issue
	
	Block a user