This commit is contained in:
GamerClassN7 2022-01-30 14:31:07 +01:00
parent 26d08cbb49
commit 96928914db
6 changed files with 348 additions and 523 deletions

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View File

@ -160,8 +160,7 @@ public class ProceduralGeneration : MonoBehaviour
GameObject instantiatedGameObject; GameObject instantiatedGameObject;
GameObject blockObjToSpawn; GameObject blockObjToSpawn;
int blockToSpawn = Random.Range(0, (levelBlocks.Count + 1)); int blockToSpawn = Random.Range(1, (levelBlocks.Count + 1));
if ( if (
(blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count)) && (blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count)) &&
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Debug.Log("Same Block"); Debug.Log("Same Block");
if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0) if (blockToSpawn > levelBlocks.Count || blockToSpawn < 0)
{ {
blockToSpawn = Random.Range(0, levelBlocks.Count); blockToSpawn = Random.Range(1, levelBlocks.Count);
} }
} }
if (blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count)) if (blockToSpawn > -1 && (blockToSpawn < levelBlocks.Count))
{ {
if (this.spawnedLevelBlocks.Count == 3) if (this.spawnedLevelBlocks.Count < 3)
{ {
blockToSpawn = 10; blockToSpawn = 10;
} }

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