diff --git a/Assets/Prefabs/platforms/Platform_Blue.prefab b/Assets/Prefabs/platforms/Platform_Blue.prefab index 6d95cde..a4be2c1 100644 --- a/Assets/Prefabs/platforms/Platform_Blue.prefab +++ b/Assets/Prefabs/platforms/Platform_Blue.prefab @@ -199,7 +199,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: type: 2 - speed: 10 + speed: 20 --- !u!65 &8238111678033492397 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/platforms/Platform_Red.prefab b/Assets/Prefabs/platforms/Platform_Red.prefab index 754bd50..45c2ff6 100644 --- a/Assets/Prefabs/platforms/Platform_Red.prefab +++ b/Assets/Prefabs/platforms/Platform_Red.prefab @@ -199,7 +199,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: type: 1 - speed: 10 + speed: 5 --- !u!65 &5316890779910729157 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 14f6c6b..63fa796 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -82,7 +82,7 @@ public class PlayerController : MonoBehaviour } float curSpeedX = canMove ? (currentSpeed + modifier) : 0; - float curSpeedY = canMove ? speed * Input.GetAxis("Horizontal") : 0; + float curSpeedY = canMove ? (currentSpeed + 3.5f + modifier) * Input.GetAxis("Horizontal") : 0; moveDirection = (platformForward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime);