Add jump sounds
This commit is contained in:
		@@ -1635,6 +1635,12 @@ MonoBehaviour:
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  runningParticles: {fileID: 1608137079}
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					  runningParticles: {fileID: 1608137079}
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  mainObject: {fileID: 3244356567786994345}
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					  mainObject: {fileID: 3244356567786994345}
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  audioSource: {fileID: 1943902172017936589}
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					  audioSource: {fileID: 1943902172017936589}
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					  jumpClips:
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					  - {fileID: 8300000, guid: 48262e53308f9ee44b7ea428e20433e8, type: 3}
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					  - {fileID: 8300000, guid: fb8354238ee05b2428c8018b060f8b02, type: 3}
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					  - {fileID: 8300000, guid: c17451694befdcd4c858556777f35b2d, type: 3}
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					  - {fileID: 8300000, guid: da7577d64ed743a479eb66b7b25ef537, type: 3}
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					  - {fileID: 8300000, guid: 494197b7e4667cf429bef31c31392309, type: 3}
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  audioClips:
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					  audioClips:
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  - {fileID: 8300000, guid: 5e15f53ccc08c4e4496e13306a9e4743, type: 3}
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					  - {fileID: 8300000, guid: 5e15f53ccc08c4e4496e13306a9e4743, type: 3}
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  - {fileID: 8300000, guid: 049628ae43735224990d9bcea2f744ad, type: 3}
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					  - {fileID: 8300000, guid: 049628ae43735224990d9bcea2f744ad, type: 3}
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@@ -33,6 +33,7 @@ public class PlayerController : MonoBehaviour
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    public ParticleSystem runningParticles;
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					    public ParticleSystem runningParticles;
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    public Transform mainObject;
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					    public Transform mainObject;
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    public AudioSource audioSource;
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					    public AudioSource audioSource;
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					    public List<AudioClip> jumpClips = new List<AudioClip>();
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    public List<AudioClip> audioClips = new List<AudioClip>();
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					    public List<AudioClip> audioClips = new List<AudioClip>();
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    // Start is called before the first frame update
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					    // Start is called before the first frame update
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@@ -138,6 +139,10 @@ public class PlayerController : MonoBehaviour
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        if (inAir)
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					        if (inAir)
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        {
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					        {
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            // Debug.Log("Jump");
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					            // Debug.Log("Jump");
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					            if (audioSource != null && jumpClips.Count > 0)
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					            {
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					                audioSource.PlayOneShot(jumpClips[Random.Range(0, jumpClips.Count)]);
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					            }
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            rb.AddForce(transform.up * jumpSpeed * 100f * Time.deltaTime, ForceMode.Impulse);
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					            rb.AddForce(transform.up * jumpSpeed * 100f * Time.deltaTime, ForceMode.Impulse);
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            inAir = false;
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					            inAir = false;
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        }
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					        }
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								Assets/Sounds/Jump.meta
									
									
									
									
									
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								Assets/Sounds/Jump.meta
									
									
									
									
									
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							@@ -0,0 +1,8 @@
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					DefaultImporter:
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					  assetBundleVariant: 
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								Assets/Sounds/Jump/Jump01.mp3
									
									
									
									
									
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								Assets/Sounds/Jump/Jump01.mp3
									
									
									
									
									
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											Binary file not shown.
										
									
								
							
							
								
								
									
										22
									
								
								Assets/Sounds/Jump/Jump01.mp3.meta
									
									
									
									
									
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								Assets/Sounds/Jump/Jump01.mp3.meta
									
									
									
									
									
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							@@ -0,0 +1,22 @@
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					fileFormatVersion: 2
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					guid: 48262e53308f9ee44b7ea428e20433e8
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					AudioImporter:
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					  externalObjects: {}
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					  serializedVersion: 6
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					  defaultSettings:
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					  normalize: 1
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					  preloadAudioData: 1
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					  loadInBackground: 0
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					  ambisonic: 0
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					  assetBundleVariant: 
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump02.mp3
									
									
									
									
									
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump02.mp3
									
									
									
									
									
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											Binary file not shown.
										
									
								
							
							
								
								
									
										22
									
								
								Assets/Sounds/Jump/Jump02.mp3.meta
									
									
									
									
									
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								Assets/Sounds/Jump/Jump02.mp3.meta
									
									
									
									
									
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							@@ -0,0 +1,22 @@
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					fileFormatVersion: 2
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					guid: fb8354238ee05b2428c8018b060f8b02
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					AudioImporter:
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					  externalObjects: {}
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					  serializedVersion: 6
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					  defaultSettings:
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					    quality: 1
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					  normalize: 1
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					  preloadAudioData: 1
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					  loadInBackground: 0
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					  ambisonic: 0
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					  assetBundleVariant: 
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump03.mp3
									
									
									
									
									
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								Assets/Sounds/Jump/Jump03.mp3
									
									
									
									
									
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										22
									
								
								Assets/Sounds/Jump/Jump03.mp3.meta
									
									
									
									
									
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								Assets/Sounds/Jump/Jump03.mp3.meta
									
									
									
									
									
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							@@ -0,0 +1,22 @@
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					  normalize: 1
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					  preloadAudioData: 1
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					  loadInBackground: 0
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					  ambisonic: 0
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					  assetBundleVariant: 
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump04.mp3
									
									
									
									
									
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump04.mp3
									
									
									
									
									
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											Binary file not shown.
										
									
								
							
							
								
								
									
										22
									
								
								Assets/Sounds/Jump/Jump04.mp3.meta
									
									
									
									
									
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										22
									
								
								Assets/Sounds/Jump/Jump04.mp3.meta
									
									
									
									
									
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							@@ -0,0 +1,22 @@
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump05.mp3
									
									
									
									
									
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											BIN
										
									
								
								Assets/Sounds/Jump/Jump05.mp3
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										22
									
								
								Assets/Sounds/Jump/Jump05.mp3.meta
									
									
									
									
									
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										22
									
								
								Assets/Sounds/Jump/Jump05.mp3.meta
									
									
									
									
									
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