added suns updated level chunk
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927191bcab
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8
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57
Assets/Editor/ReplaceWithPrefab.cs
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57
Assets/Editor/ReplaceWithPrefab.cs
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using UnityEngine;
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using UnityEditor;
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public class ReplaceWithPrefab : EditorWindow
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{
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[SerializeField] private GameObject prefab;
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[MenuItem("Tools/Replace With Prefab")]
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static void CreateReplaceWithPrefab()
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{
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EditorWindow.GetWindow<ReplaceWithPrefab>();
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}
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private void OnGUI()
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{
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prefab = (GameObject)EditorGUILayout.ObjectField("Prefab", prefab, typeof(GameObject), false);
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{
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var selected = selection[i];
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var prefabType = PrefabUtility.GetPrefabAssetType(prefab);
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GameObject newObject;
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if (prefabType == PrefabAssetType.Regular)
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{
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newObject = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
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}
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else
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{
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newObject = Instantiate(prefab);
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newObject.name = prefab.name;
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}
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if (newObject == null)
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{
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Debug.LogError("Error instantiating prefab");
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break;
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}
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Undo.RegisterCreatedObjectUndo(newObject, "Replace With Prefabs");
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newObject.transform.parent = selected.transform.parent;
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newObject.transform.localPosition = selected.transform.localPosition;
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newObject.transform.localRotation = selected.transform.localRotation;
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newObject.transform.localScale = selected.transform.localScale;
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Loading…
Reference in New Issue
Block a user