diff --git a/Assets/Scripts/ProceduralGeneration.cs b/Assets/Scripts/ProceduralGeneration.cs index 52070d4..ca39727 100644 --- a/Assets/Scripts/ProceduralGeneration.cs +++ b/Assets/Scripts/ProceduralGeneration.cs @@ -24,7 +24,7 @@ public class ProceduralGeneration : MonoBehaviour List drawLoop(GameObject lastObject, GameObject objToSpawn) { // configuration: - float heightOffset = 5f; + float heightOffset = 10f; float horizontalDistancePerPlatform = 60; //