%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1607899769015474244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607899769015474241} - component: {fileID: 1607899769015474246} - component: {fileID: 1607899769015474247} - component: {fileID: 1607899769015474240} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607899769015474241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899769015474244} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.534, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1607899770050128848} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &1607899769015474246 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899769015474244} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!81 &1607899769015474247 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899769015474244} m_Enabled: 1 --- !u!114 &1607899769015474240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899769015474244} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3} m_Name: m_EditorClassIdentifier: volumeTrigger: {fileID: 1607899769015474241} volumeLayer: serializedVersion: 2 m_Bits: 2147483647 stopNaNPropagation: 1 finalBlitToCameraTarget: 0 antialiasingMode: 0 temporalAntialiasing: jitterSpread: 0.75 sharpness: 0.25 stationaryBlending: 0.95 motionBlending: 0.85 subpixelMorphologicalAntialiasing: quality: 2 fastApproximateAntialiasing: fastMode: 0 keepAlpha: 0 fog: enabled: 1 excludeSkybox: 1 debugLayer: lightMeter: width: 512 height: 256 showCurves: 1 histogram: width: 512 height: 256 channel: 3 waveform: exposure: 0.12 height: 256 vectorscope: size: 256 exposure: 0.12 overlaySettings: linearDepth: 0 motionColorIntensity: 4 motionGridSize: 64 colorBlindnessType: 0 colorBlindnessStrength: 1 m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2} m_ShowToolkit: 0 m_ShowCustomSorter: 0 breakBeforeColorGrading: 0 m_BeforeTransparentBundles: [] m_BeforeStackBundles: [] m_AfterStackBundles: [] --- !u!1 &1607899769409160069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607899769409160068} m_Layer: 0 m_Name: Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607899769409160068 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899769409160069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.3092413, y: 5.46, z: 0.88780403} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1607899770050128848} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1607899770050128849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607899770050128848} - component: {fileID: 1607899770050128863} - component: {fileID: 1607899770050128860} - component: {fileID: 1607899770050128861} - component: {fileID: 1607899770050128850} - component: {fileID: 1607899770050128851} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607899770050128848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1607899769015474241} m_Father: {fileID: 1607899769409160068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1607899770050128863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1607899770050128860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &1607899770050128861 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!54 &1607899770050128850 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 --- !u!114 &1607899770050128851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607899770050128849} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b108dca155b156640a1beb1eeaa1995d, type: 3} m_Name: m_EditorClassIdentifier: walkSpeed: 7.5 runningSpeed: 7.5 jumpSpeed: 0.7 lookSpeed: 7.5 lookXLimit: 7.5 playerCamera: {fileID: 1607899769015474246} rotationX: 0 jump: {x: 0, y: 0, z: 0} jumpForce: 2