GGJ2022/Assets/Scripts/BGRotation.cs
GamerClassN7 a3d6123e59 Fixes
2022-01-30 12:12:24 +01:00

31 lines
747 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BGRotation : MonoBehaviour
{
private Vector3 rotation;
private ProceduralGeneration bgParrentScript;
private void Start()
{
rotation = new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360)) * 0.009f;
bgParrentScript = GameObject.Find("Level").GetComponent<ProceduralGeneration>();
}
void FixedUpdate()
{
transform.Rotate(rotation);
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "platform")
{
this.bgParrentScript.backgroundLevelBlocks.Remove(this.gameObject);
Destroy(this.gameObject);
}
}
}