diff --git a/Assets/Scripts/PlayerManager.cs b/Assets/Scripts/PlayerManager.cs index a939f6b..8220bc8 100644 --- a/Assets/Scripts/PlayerManager.cs +++ b/Assets/Scripts/PlayerManager.cs @@ -59,7 +59,8 @@ public class PlayerManager : MonoBehaviour { if (Input.GetKeyDown(KeyCode.Escape)) { - SceneManager.LoadScene(0); + DataManager.Level(SceneManager.GetActiveScene().buildIndex); + SceneManager.LoadScene(6); } if (actualHealth <= 0 || gameObject.transform.position.y < -400.0f) {