diff --git a/Assets/Scripts/PlayerManager.cs b/Assets/Scripts/PlayerManager.cs index eb1fc7f..877bb2f 100644 --- a/Assets/Scripts/PlayerManager.cs +++ b/Assets/Scripts/PlayerManager.cs @@ -67,7 +67,7 @@ public class PlayerManager : MonoBehaviour if (Input.GetKeyDown(KeyCode.Escape)) { DataManager.Level(SceneManager.GetActiveScene().buildIndex); - SceneManager.LoadScene(6); + SceneManager.LoadScene(4); } if (actualHealth <= 0 || gameObject.transform.position.y < -400.0f) {