Fix som things on dash
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dc2b984951
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@ -214,6 +214,75 @@ Transform:
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--- !u!1001 &509978202
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m_SourcePrefab: {fileID: 100100000, guid: 597897b562955934fae65d62e0a8e3cd, type: 3}
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--- !u!1 &964739489
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--- !u!1 &964739489
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -318,6 +387,11 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
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value: Player
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value: Player
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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type: 3}
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type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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@ -24,6 +24,7 @@ public class PlayerManager : MonoBehaviour
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public float dashTime = 0.2f;
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public float dashTime = 0.2f;
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private float actualDashTime;
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private float actualDashTime;
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private int dashButton;
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private int dashButton;
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private bool dash = false;
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private bool startEating = false;
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private bool startEating = false;
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@ -92,7 +93,7 @@ public class PlayerManager : MonoBehaviour
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}
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}
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else if (activeAbility.Count > 0 && activeAbility[0] == 3)
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else if (activeAbility.Count > 0 && activeAbility[0] == 3)
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{
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{
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if (Input.GetKeyUp(KeyCode.D) || Input.GetKeyUp(KeyCode.A)) {
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if (Input.GetKeyUp(KeyCode.D) || Input.GetKeyUp(KeyCode.A) && !dash) {
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if (actualDashTime < Time.time)
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if (actualDashTime < Time.time)
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{
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{
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if (Input.GetKeyUp(KeyCode.D))
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if (Input.GetKeyUp(KeyCode.D))
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@ -113,6 +114,7 @@ public class PlayerManager : MonoBehaviour
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(transform.up * 1 * 10 * Time.deltaTime),
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(transform.up * 1 * 10 * Time.deltaTime),
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ForceMode.VelocityChange
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ForceMode.VelocityChange
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);
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);
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dash = true;
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dashButton = 0;
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dashButton = 0;
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actualDashTime = Time.time - 1f;
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actualDashTime = Time.time - 1f;
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}
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}
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@ -123,6 +125,7 @@ public class PlayerManager : MonoBehaviour
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(transform.up * 1 * 10 * Time.deltaTime),
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(transform.up * 1 * 10 * Time.deltaTime),
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ForceMode.VelocityChange
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ForceMode.VelocityChange
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);
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);
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dash = true;
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dashButton = 0;
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dashButton = 0;
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actualDashTime = Time.time - 1f;
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actualDashTime = Time.time - 1f;
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}
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}
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@ -300,6 +303,7 @@ public class PlayerManager : MonoBehaviour
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rigidBody.MovePosition(transform.position);
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rigidBody.MovePosition(transform.position);
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onGround = true;
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onGround = true;
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dubleJump = true;
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dubleJump = true;
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dash = false;
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}
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}
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}
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}
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@ -308,6 +312,7 @@ public class PlayerManager : MonoBehaviour
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if (other.tag == "Ground" || other.tag == "Objects")
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if (other.tag == "Ground" || other.tag == "Objects")
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{
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{
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onGround = false;
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onGround = false;
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dash = false;
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}
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}
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}
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}
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@ -320,6 +325,9 @@ public class PlayerManager : MonoBehaviour
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onGround = true;
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onGround = true;
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dubleJump = true;
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dubleJump = true;
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}
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}
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if (onGround) {
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dash = false;
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}
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}
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}
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}
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}
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