Score Fetch

This commit is contained in:
GamerClassN7 2021-01-30 23:32:01 +01:00
parent 48970d57e5
commit 5788a5a859
2 changed files with 770 additions and 7 deletions

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View File

@ -2,13 +2,16 @@
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.Networking;
using System.Collections;
using TMPro;
public class MainMenu : MonoBehaviour public class MainMenu : MonoBehaviour
{ {
public TMPro.TextMeshProUGUI ScoreText;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
} }
// Update is called once per frame // Update is called once per frame
@ -24,7 +27,8 @@ public class MainMenu : MonoBehaviour
public void Credits() public void Credits()
{ {
StartCoroutine(GetText("dev.steelants.cz/vasek/GGJ2021/GeorgeJones/Server/api.php"));
ScoreText.text = "test";
} }
public void QuitGame() public void QuitGame()
@ -32,4 +36,20 @@ public class MainMenu : MonoBehaviour
Debug.Log("Quit"); Debug.Log("Quit");
Application.Quit(); Application.Quit();
} }
IEnumerator GetText(string uri) {
UnityWebRequest www = UnityWebRequest.Get(uri);
yield return www.SendWebRequest();
if(www.isNetworkError || www.isHttpError) {
Debug.Log(www.error);
}
else {
// Show results as text
Debug.Log(www.downloadHandler.text);
ScoreText.text = www.downloadHandler.text;
// Or retrieve results as binary data
byte[] results = www.downloadHandler.data;
}
}
} }