Fixes
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@ -9,8 +9,8 @@ public class AudioSound
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[Range(0f, 1f)]
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public float volume;
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[Range(0f, 3f)]
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public float pitch = 0f;
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[Range(1f, 3f)]
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public float pitch = 1f;
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public bool loop = false;
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@ -12,7 +12,7 @@ EditorBuildSettings:
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path: Assets/Scenes/Levels/Level1_Release.unity
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guid: 326dea585e0ea574389529eaae8a0ab4
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- enabled: 1
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path: Assets/Scenes/Levels/Hans.unity
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path: Assets/Scenes/Levels/Level2_Release.unity
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guid: 5bd5cae5450d4864e9aa9a1fcc849adb
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- enabled: 1
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path: Assets/Scenes/Menu/FinalMenu.unity
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