Jump repair, add artefact prefab
This commit is contained in:
parent
d2bd761e2f
commit
87124c53de
@ -66,7 +66,7 @@ Material:
|
|||||||
- _Metallic: 0
|
- _Metallic: 0
|
||||||
- _Mode: 0
|
- _Mode: 0
|
||||||
- _OcclusionStrength: 1
|
- _OcclusionStrength: 1
|
||||||
- _Outline: 0.1
|
- _Outline: 0
|
||||||
- _Parallax: 0.02
|
- _Parallax: 0.02
|
||||||
- _SmoothnessTextureChannel: 0
|
- _SmoothnessTextureChannel: 0
|
||||||
- _SpecularHighlights: 1
|
- _SpecularHighlights: 1
|
||||||
|
144
Assets/Prefabs/Artifac.prefab
Normal file
144
Assets/Prefabs/Artifac.prefab
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2773067093461657727
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2773067093461657726}
|
||||||
|
- component: {fileID: 2773067093461657724}
|
||||||
|
- component: {fileID: 2773067093461657725}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Artifac
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2773067093461657726
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093461657727}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 3.64, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2773067093833738001}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!65 &2773067093461657724
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093461657727}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.8, y: 0.5, z: 0.8}
|
||||||
|
m_Center: {x: 0, y: 0.25, z: 0}
|
||||||
|
--- !u!114 &2773067093461657725
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093461657727}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 08fe7369accc1464499b2f2a75559298, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
powerType: 4
|
||||||
|
powerTime: 5
|
||||||
|
powerUnit: 10
|
||||||
|
nextSceneName: Vasek
|
||||||
|
--- !u!1 &2773067093833738002
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2773067093833738001}
|
||||||
|
- component: {fileID: 2773067093833737999}
|
||||||
|
- component: {fileID: 2773067093833738000}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cylinder
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2773067093833738001
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093833738002}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0.25, z: 0}
|
||||||
|
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2773067093461657726}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &2773067093833737999
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093833738002}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &2773067093833738000
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2773067093833738002}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 2100000, guid: 49025a60961b95a43986697748175308, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
7
Assets/Prefabs/Artifac.prefab.meta
Normal file
7
Assets/Prefabs/Artifac.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 712671f8cf5fa684cbcb1159d45b0057
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -45,8 +45,8 @@ Light:
|
|||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_Intensity: 1
|
m_Intensity: 1
|
||||||
m_Range: 10
|
m_Range: 10
|
||||||
m_SpotAngle: 12.049286
|
m_SpotAngle: 90
|
||||||
m_InnerSpotAngle: 12.049286
|
m_InnerSpotAngle: 9
|
||||||
m_CookieSize: 10
|
m_CookieSize: 10
|
||||||
m_Shadows:
|
m_Shadows:
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
|
@ -214,7 +214,7 @@ Transform:
|
|||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &509978202
|
--- !u!1001 &374719570
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -234,7 +234,76 @@ PrefabInstance:
|
|||||||
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 4.67
|
value: 5.43
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0.76
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 597897b562955934fae65d62e0a8e3cd, type: 3}
|
||||||
|
--- !u!1001 &822020710
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 7120608647080996497, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: PushPullCube (1)
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: -4.52
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
- target: {fileID: 7120608647080996506, guid: 597897b562955934fae65d62e0a8e3cd,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -387,11 +456,6 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Player
|
value: Player
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: activeAbility.Array.data[0]
|
|
||||||
value: 2
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7094923891560833917, guid: e4d82994b58b7304b91c915c597b71f8,
|
- target: {fileID: 7094923891560833917, guid: e4d82994b58b7304b91c915c597b71f8,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class PlayerManager : MonoBehaviour
|
public class PlayerManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
@ -165,7 +166,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
|
|
||||||
public void Die()
|
public void Die()
|
||||||
{
|
{
|
||||||
Application.LoadLevel(Application.loadedLevel);
|
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Animation()
|
void Animation()
|
||||||
@ -218,7 +219,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
pushPullObject = null;
|
pushPullObject = null;
|
||||||
rigidBody.AddForce(
|
rigidBody.AddForce(
|
||||||
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
(transform.right * (run ? runSpeed : speed) * 15 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
||||||
(transform.up * jump * 10 * Time.deltaTime),
|
(transform.up * jump * 10 * Time.deltaTime),
|
||||||
ForceMode.VelocityChange
|
ForceMode.VelocityChange
|
||||||
);
|
);
|
||||||
@ -311,6 +312,11 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (other.tag == "Ground" || other.tag == "Objects")
|
if (other.tag == "Ground" || other.tag == "Objects")
|
||||||
{
|
{
|
||||||
|
rigidBody.AddForce(
|
||||||
|
(transform.right * (run ? runSpeed : speed) * 10 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
||||||
|
(transform.up * 10 * Time.deltaTime),
|
||||||
|
ForceMode.VelocityChange
|
||||||
|
);
|
||||||
onGround = false;
|
onGround = false;
|
||||||
dash = false;
|
dash = false;
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,17 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class PowerCubeManager : MonoBehaviour
|
public class PowerCubeManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public enum PowerType {Nothing, Bigger, Faster, Jumper};
|
public enum PowerType {Nothing, Bigger, Faster, Jumper, Artefact};
|
||||||
public PowerType powerType = PowerType.Nothing;
|
public PowerType powerType = PowerType.Nothing;
|
||||||
public float powerTime = 5f;
|
public float powerTime = 5f;
|
||||||
public float powerUnit = 10f;
|
public float powerUnit = 10f;
|
||||||
|
private bool interact = false;
|
||||||
|
public string nextSceneName;
|
||||||
|
private MeshRenderer meshRenderer;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -22,11 +26,42 @@ public class PowerCubeManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
GetComponentInChildren<MeshRenderer>().material.color = Color.green;
|
GetComponentInChildren<MeshRenderer>().material.color = Color.green;
|
||||||
}
|
}
|
||||||
|
else if (powerType == PowerType.Artefact)
|
||||||
|
{
|
||||||
|
meshRenderer = GetComponentInChildren<MeshRenderer>();
|
||||||
|
meshRenderer.materials[1].SetFloat("_Outline", 0.0f);
|
||||||
|
meshRenderer.materials[1].SetColor("_OutlineColor", new Color(0.5276349f, 0.5566038f, 0.118147f));
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
if (interact) {
|
||||||
|
if (powerType == PowerType.Artefact)
|
||||||
|
{
|
||||||
|
if (Input.GetKeyUp(KeyCode.E))
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene(nextSceneName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Player")
|
||||||
|
{
|
||||||
|
meshRenderer.materials[1].SetFloat("_Outline", 0.01f);
|
||||||
|
interact = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void OnTriggerExit(Collider other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Player")
|
||||||
|
{
|
||||||
|
meshRenderer.materials[1].SetFloat("_Outline", 0.0f);
|
||||||
|
interact = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -58,7 +58,7 @@ Shader "Outlined/Silhouette Only" {
|
|||||||
Name "OUTLINE"
|
Name "OUTLINE"
|
||||||
Tags { "LightMode" = "Always" }
|
Tags { "LightMode" = "Always" }
|
||||||
Cull Off
|
Cull Off
|
||||||
Offset 4,4
|
Offset 5,5
|
||||||
|
|
||||||
|
|
||||||
// you can choose what kind of blending mode you want for the outline
|
// you can choose what kind of blending mode you want for the outline
|
||||||
|
@ -4,5 +4,11 @@
|
|||||||
EditorBuildSettings:
|
EditorBuildSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes: []
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Filip.unity
|
||||||
|
guid: 326dea585e0ea574389529eaae8a0ab4
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Vasek.unity
|
||||||
|
guid: 127deaeaf7712824f83ee4cba639e023
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
Loading…
Reference in New Issue
Block a user