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@@ -316,6 +316,7 @@ public class PlayerManager : MonoBehaviour
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{
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if ((powerType.GetHashCode() - 1) == 3)
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{
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DataManager.Score(DataManager.Score() + 10);
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DataManager.Level(SceneManager.GetSceneByName(nextSceneName).buildIndex);
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SceneManager.LoadScene(nextSceneName);
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}
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