Menus Fixes
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@ -989,9 +989,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 673a21955a819d748b7b528d00a157e2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ScoreText: {fileID: 1149440332}
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ScoreText: {fileID: 0}
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ScoreOneLineText: {fileID: 1149440332}
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name: {fileID: 1711357578}
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score: {fileID: 0}
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--- !u!114 &989324638
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1197,8 +1197,8 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 256
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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@ -914,9 +914,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 673a21955a819d748b7b528d00a157e2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ScoreText: {fileID: 1149440332}
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ScoreText: {fileID: 0}
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ScoreOneLineText: {fileID: 1149440332}
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name: {fileID: 0}
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score: {fileID: 0}
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--- !u!114 &989324638
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1044,8 +1044,8 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 256
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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@ -9,9 +9,10 @@ using TMPro;
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public class MainMenu : MonoBehaviour
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{
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public TMPro.TextMeshProUGUI ScoreText;
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public TMPro.TextMeshProUGUI ScoreText = null;
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public TMPro.TextMeshProUGUI ScoreOneLineText = null;
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public InputField name;
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public TMPro.TextMeshProUGUI score;
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// Start is called before the first frame update
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void Start()
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@ -21,8 +22,10 @@ public class MainMenu : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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if (score != null)
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score.text = "Score: " + DataManager.Score().ToString();
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if (ScoreOneLineText != null){
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Debug.Log("Score 2 ");
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ScoreOneLineText.text = "Score: " + DataManager.Score().ToString();
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}
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}
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public void PlayGame()
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