Final Screen
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@ -545,6 +545,142 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &482342330
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serializedVersion: 6
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- component: {fileID: 482342333}
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- component: {fileID: 482342332}
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- component: {fileID: 482342331}
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--- !u!82 &482342331
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m_audioClip: {fileID: 8300000, guid: c29860436d5147346b6e77bc7a49c405, type: 3}
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rolloffCustomCurve:
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value: 1
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m_Curve:
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time: 0
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value: 0
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!81 &482342332
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AudioListener:
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m_GameObject: {fileID: 482342330}
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m_Enabled: 1
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--- !u!4 &482342333
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Transform:
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m_ObjectHideFlags: 0
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 482342330}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 582, y: 293.5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &760805001
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--- !u!1 &760805001
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -73,7 +73,7 @@ public class PlayerManager : MonoBehaviour
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{
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{
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cannotMove = true;
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cannotMove = true;
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playerAnimator.Play("Die");
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playerAnimator.Play("Die");
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//FindObjectOfType<AudioManager>().Play("lose");
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FindObjectOfType<AudioManager>().Play("Lose");
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}
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}
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if (interact)
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if (interact)
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{
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{
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@ -86,7 +86,7 @@ public class PlayerManager : MonoBehaviour
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)) {
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)) {
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if (Input.GetKeyUp(KeyCode.E))
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if (Input.GetKeyUp(KeyCode.E))
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{
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{
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//FindObjectOfType<AudioManager>().Play("Pickup");
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FindObjectOfType<AudioManager>().Play("Pickup");
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playerAnimator.SetTrigger("Eat");
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playerAnimator.SetTrigger("Eat");
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interact = false;
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interact = false;
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}
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}
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