Make sprite change in canvas about your ability
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@ -187,6 +187,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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- {fileID: 6441971479791151469}
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@ -321,6 +322,80 @@ MonoBehaviour:
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- component: {fileID: 2000771377}
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--- !u!224 &2000771376
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &2000771378
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--- !u!114 &2000771377
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0}
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m_Type: 1
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--- !u!1 &1650025558977010888
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--- !u!1 &1650025558977010888
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@ -743,6 +818,12 @@ MonoBehaviour:
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powerIcons:
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- {fileID: 21300000, guid: b486233fe80c73e41ad238593d9950d7, type: 3}
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powerImage: {fileID: 2000771377}
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dashPower: 40
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dashPower: 40
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dashTime: 0.2
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dashTime: 0.2
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--- !u!95 &7009705026125325791
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--- !u!95 &7009705026125325791
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File diff suppressed because it is too large
Load Diff
@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class PlayerManager : MonoBehaviour
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public class PlayerManager : MonoBehaviour
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{
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{
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@ -22,6 +23,8 @@ public class PlayerManager : MonoBehaviour
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public List<int> activeAbility = new List<int>(); //without ability=0 or null, dubleJump = 1, push/pull = 2, dash = 3, ladder = 4
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public List<int> activeAbility = new List<int>(); //without ability=0 or null, dubleJump = 1, push/pull = 2, dash = 3, ladder = 4
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public List<GameObject> PowerPrefabs = new List<GameObject>(); //dubleJump = 0, push/pull = 1, dash = 2, ladder = 3
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public List<GameObject> PowerPrefabs = new List<GameObject>(); //dubleJump = 0, push/pull = 1, dash = 2, ladder = 3
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public List<Sprite> powerIcons = new List<Sprite>(); //dubleJump = 0, push/pull = 1, dash = 2, ladder = 3
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public Image powerImage;
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private bool dubleJump = true;
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private bool dubleJump = true;
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private GameObject pushPullObject;
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private GameObject pushPullObject;
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public float dashPower = 40f;
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public float dashPower = 40f;
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@ -118,9 +121,11 @@ public class PlayerManager : MonoBehaviour
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(pushPullObject.transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
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(pushPullObject.transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
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);
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);
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}
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}
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powerImage.sprite = powerIcons[1];
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}
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}
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else if (activeAbility.Count > 0 && activeAbility[0] == 3)
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else if (activeAbility.Count > 0 && activeAbility[0] == 3)
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{
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{
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powerImage.sprite = powerIcons[2];
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if (Input.GetKeyUp(KeyCode.D) || Input.GetKeyUp(KeyCode.A) && !dash)
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if (Input.GetKeyUp(KeyCode.D) || Input.GetKeyUp(KeyCode.A) && !dash)
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{
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{
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if (actualDashTime < Time.time)
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if (actualDashTime < Time.time)
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@ -162,6 +167,14 @@ public class PlayerManager : MonoBehaviour
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}
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}
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}
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}
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}
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}
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else if (activeAbility.Count > 0 && activeAbility[0] == 4)
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{
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powerImage.sprite = powerIcons[3];
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}
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else if (activeAbility.Count > 0 && activeAbility[0] == 1)
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{
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powerImage.sprite = powerIcons[0];
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}
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}
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}
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public GameObject GetPushPullObject()
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public GameObject GetPushPullObject()
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@ -6,7 +6,7 @@ TextureImporter:
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@ -31,16 +31,16 @@ TextureImporter:
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@ -49,9 +49,9 @@ TextureImporter:
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|
||||||
|
resizeAlgorithm: 0
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||||||
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textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
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crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
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spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 11
|
serializedVersion: 11
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -31,16 +31,16 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: -1
|
filterMode: 0
|
||||||
aniso: -1
|
aniso: -1
|
||||||
mipBias: -100
|
mipBias: -100
|
||||||
wrapU: -1
|
wrapU: 0
|
||||||
wrapV: -1
|
wrapV: 0
|
||||||
wrapW: -1
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -49,9 +49,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
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textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
@ -71,13 +71,61 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
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spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 11
|
serializedVersion: 11
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -31,16 +31,16 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: -1
|
filterMode: 0
|
||||||
aniso: -1
|
aniso: -1
|
||||||
mipBias: -100
|
mipBias: -100
|
||||||
wrapU: -1
|
wrapU: 0
|
||||||
wrapV: -1
|
wrapV: 0
|
||||||
wrapW: -1
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
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compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -49,9 +49,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
@ -71,13 +71,61 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
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androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
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|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
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|
textureFormat: -1
|
||||||
|
textureCompression: 1
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|
compressionQuality: 50
|
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|
crunchedCompression: 0
|
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|
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|
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|
forceMaximumCompressionQuality_BC6H_BC7: 0
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|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
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|
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textureFormat: -1
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|
textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
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|
- serializedVersion: 3
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|
buildTarget: WebGL
|
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|
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|
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vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
Loading…
Reference in New Issue
Block a user