diff --git a/Assets/Scenes/Levels/Level1_Release.unity b/Assets/Scenes/Levels/Level1_Release.unity index 5632e7b..6b83467 100644 --- a/Assets/Scenes/Levels/Level1_Release.unity +++ b/Assets/Scenes/Levels/Level1_Release.unity @@ -5565,7 +5565,7 @@ PrefabInstance: - target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8, type: 3} propertyPath: dashPower - value: 30 + value: 15 objectReference: {fileID: 0} - target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8, type: 3} diff --git a/Assets/Scenes/Levels/Level2_Release.unity b/Assets/Scenes/Levels/Level2_Release.unity index 21ecb5a..b4e709d 100644 --- a/Assets/Scenes/Levels/Level2_Release.unity +++ b/Assets/Scenes/Levels/Level2_Release.unity @@ -3127,7 +3127,7 @@ PrefabInstance: - target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8, type: 3} propertyPath: dashPower - value: 30 + value: 15 objectReference: {fileID: 0} - target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8, type: 3} diff --git a/Assets/Scripts/ObjectManager.cs b/Assets/Scripts/ObjectManager.cs index 086cd20..1c61e2a 100644 --- a/Assets/Scripts/ObjectManager.cs +++ b/Assets/Scripts/ObjectManager.cs @@ -110,7 +110,7 @@ public class ObjectManager : MonoBehaviour playerManager = other.gameObject.GetComponent(); meshRenderer.materials[0].EnableKeyword("_EMISSION"); meshRenderer.materials[0].SetColor("_EmissionColor", new Color(0.2735849f, 0.2018939f, 0.09162514f) * 0.8f); - meshRenderer.materials[1].SetFloat("_Outline", 2.5f); + meshRenderer.materials[1].SetFloat("_Outline", 0.25f); interact = true; } @@ -170,7 +170,7 @@ public class ObjectManager : MonoBehaviour playerManager = collision.gameObject.GetComponent(); if (playerManager.activeAbility.Count > 0 && playerManager.activeAbility[0] == 2) { - meshRenderer.materials[1].SetFloat("_Outline", 0.1f); + meshRenderer.materials[1].SetFloat("_Outline", 0.01f); } else { diff --git a/Assets/Scripts/PowerCubeManager.cs b/Assets/Scripts/PowerCubeManager.cs index 2083b5d..5c7d494 100644 --- a/Assets/Scripts/PowerCubeManager.cs +++ b/Assets/Scripts/PowerCubeManager.cs @@ -48,11 +48,11 @@ public class PowerCubeManager : MonoBehaviour { meshRenderer.materials[0].EnableKeyword("_EMISSION"); meshRenderer.materials[0].SetColor("_EmissionColor", new Color(0.2735849f, 0.2018939f, 0.09162514f) * 0.8f); - meshRenderer.materials[1].SetFloat("_Outline", 0.4f); + meshRenderer.materials[1].SetFloat("_Outline", 0.04f); } else if (powerType == PowerType.DubleJump || powerType == PowerType.PushPull || powerType == PowerType.Dash || powerType == PowerType.Ladder) { - meshRenderer.materials[1].SetFloat("_Outline", 6f); + meshRenderer.materials[1].SetFloat("_Outline",0.6f); meshRenderer.materials[0].EnableKeyword("_EMISSION"); meshRenderer.materials[0].SetColor("_EmissionColor", new Color(0.2735849f, 0.2018939f, 0.09162514f) * 0.8f); }