make some edit to post procesing work
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		@@ -263,7 +263,7 @@ MeshRenderer:
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@@ -306,6 +306,54 @@ Transform:
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--- !u!1 &1355290782
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--- !u!114 &1355290783
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--- !u!4 &1355290784
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Transform:
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  m_PrefabAsset: {fileID: 0}
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  m_GameObject: {fileID: 1355290782}
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--- !u!1001 &8667386837891276950
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PrefabInstance:
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@@ -376,7 +424,7 @@ PrefabInstance:
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        type: 3}
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  m_SourcePrefab: {fileID: 100100000, guid: 4f1a4eb0e633f7740b9c4928cf54ce35, type: 3}
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