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a8e5dcf950
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e27392ba29
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|
@ -17,9 +17,6 @@ public class PlayerManager : MonoBehaviour
|
|||||||
private Rigidbody rigidBody;
|
private Rigidbody rigidBody;
|
||||||
private PowerCubeManager powerCubeManager;
|
private PowerCubeManager powerCubeManager;
|
||||||
|
|
||||||
public List<int> activeAbility = new List<int>(); //without ability=0 or null, dubleJump = 1, push/pull = 2, dash = 3
|
|
||||||
private bool dubleJump = true;
|
|
||||||
|
|
||||||
private bool startEating = false;
|
private bool startEating = false;
|
||||||
|
|
||||||
private float saveSpeed;
|
private float saveSpeed;
|
||||||
@ -92,7 +89,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
void Animation()
|
void Animation()
|
||||||
{
|
{
|
||||||
float localSpeed = 5f;
|
float localSpeed = 5f;
|
||||||
if (Input.GetAxis("Horizontal") > 0)
|
if (Input.GetAxis("Horizontal") > 0 && onGround)
|
||||||
{
|
{
|
||||||
playerAnimator.SetBool("Walk", true);
|
playerAnimator.SetBool("Walk", true);
|
||||||
playerAnimator.transform.rotation = Quaternion.Lerp(
|
playerAnimator.transform.rotation = Quaternion.Lerp(
|
||||||
@ -101,7 +98,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
localSpeed * Time.deltaTime
|
localSpeed * Time.deltaTime
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else if (Input.GetAxis("Horizontal") < 0)
|
else if (Input.GetAxis("Horizontal") < 0 && onGround)
|
||||||
{
|
{
|
||||||
playerAnimator.SetBool("Walk", true);
|
playerAnimator.SetBool("Walk", true);
|
||||||
playerAnimator.transform.rotation = Quaternion.Lerp(
|
playerAnimator.transform.rotation = Quaternion.Lerp(
|
||||||
@ -130,17 +127,13 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (Input.GetAxisRaw("Jump") > 0)
|
if (Input.GetAxisRaw("Jump") > 0)
|
||||||
{
|
{
|
||||||
if (rigidBody.velocity.y <= 1 && (onGround || (dubleJump && activeAbility.Count > 0 && activeAbility[0] == 1)))
|
if (rigidBody.velocity.y <= 1 && onGround)
|
||||||
{
|
{
|
||||||
rigidBody.AddForce(
|
rigidBody.AddForce(
|
||||||
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
||||||
(transform.up * jump * 10 * Time.deltaTime),
|
(transform.up * jump * 10 * Time.deltaTime),
|
||||||
ForceMode.VelocityChange
|
ForceMode.VelocityChange
|
||||||
);
|
);
|
||||||
if (!onGround)
|
|
||||||
{
|
|
||||||
dubleJump = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -217,7 +210,6 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
rigidBody.MovePosition(transform.position);
|
rigidBody.MovePosition(transform.position);
|
||||||
onGround = true;
|
onGround = true;
|
||||||
dubleJump = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -236,7 +228,6 @@ public class PlayerManager : MonoBehaviour
|
|||||||
if (rigidBody.velocity.y <= 1 && !onGround) {
|
if (rigidBody.velocity.y <= 1 && !onGround) {
|
||||||
rigidBody.MovePosition(transform.position);
|
rigidBody.MovePosition(transform.position);
|
||||||
onGround = true;
|
onGround = true;
|
||||||
dubleJump = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user