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dc894c90b9
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129a7391aa
Author | SHA1 | Date | |
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129a7391aa | ||
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c14744d22f |
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@ -29,7 +29,7 @@ public class PlayerManager : MonoBehaviour
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|||||||
private GameObject pushPullObject;
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private GameObject pushPullObject;
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||||||
private float pushPullObjectDistance;
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private float pushPullObjectDistance;
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||||||
public float dashPower = 40f;
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public float dashPower = 40f;
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||||||
public float dashTime = 0.3f;
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public float dashTime = 0.4f;
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||||||
private float actualDashTime;
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private float actualDashTime;
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||||||
private int dashButton;
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private int dashButton;
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||||||
private bool dash = false;
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private bool dash = false;
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||||||
@ -116,7 +116,7 @@ public class PlayerManager : MonoBehaviour
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|||||||
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||||||
private void FixedUpdate()
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private void FixedUpdate()
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||||||
{
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{
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||||||
if (!cannotMove && !onLadder)
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if (!cannotMove && (!onLadder || (onLadder && (activeAbility.Count < 0 || activeAbility[0] != 4))))
|
||||||
{
|
{
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||||||
Jump();
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Jump();
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||||||
FindObjectOfType<AudioManager>().Play("Jump");
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FindObjectOfType<AudioManager>().Play("Jump");
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@ -278,20 +278,18 @@ public class PlayerManager : MonoBehaviour
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|||||||
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||||||
void Move()
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void Move()
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||||||
{
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{
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||||||
if (onGround || (onLadder && activeAbility.Count > 0 && activeAbility[0] == 4)) {
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rigidBody.MovePosition(
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rigidBody.MovePosition(
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transform.position +
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transform.position +
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||||||
(onLadder && activeAbility.Count > 0 && activeAbility[0] == 4 ? (transform.up * speed * Input.GetAxis("Vertical") * Time.deltaTime) : Vector3.zero) +
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(onLadder && activeAbility.Count > 0 && activeAbility[0] == 4 ? (transform.up * speed * Input.GetAxis("Vertical") * Time.deltaTime) : Vector3.zero) +
|
||||||
(transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
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(transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
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||||||
);;
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);;
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||||||
}
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}
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||||||
}
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||||||
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||||||
void Jump()
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void Jump()
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||||||
{
|
{
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||||||
if (Input.GetAxisRaw("Jump") > 0)
|
if (Input.GetAxisRaw("Jump") > 0)
|
||||||
{
|
{
|
||||||
if (rigidBody.velocity.y <= 1 && (onGround || (dubleJump && activeAbility.Count > 0 && activeAbility[0] == 1)))
|
if (rigidBody.velocity.y <= 1 && (onGround || (dubleJump && activeAbility.Count > 0 && activeAbility[0] == 1)) )
|
||||||
{
|
{
|
||||||
if (!onGround)
|
if (!onGround)
|
||||||
{
|
{
|
||||||
@ -299,7 +297,6 @@ public class PlayerManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
pushPullObject = null;
|
pushPullObject = null;
|
||||||
rigidBody.AddForce(
|
rigidBody.AddForce(
|
||||||
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
|
||||||
(transform.up * jump * 10 * Time.deltaTime),
|
(transform.up * jump * 10 * Time.deltaTime),
|
||||||
ForceMode.VelocityChange
|
ForceMode.VelocityChange
|
||||||
);
|
);
|
||||||
@ -420,25 +417,9 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (other.tag == "Ground" || other.tag == "Objects")
|
if (other.tag == "Ground" || other.tag == "Objects")
|
||||||
{
|
{
|
||||||
if (!onLadder) {
|
|
||||||
rigidBody.AddForce(
|
|
||||||
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
|
||||||
(transform.up * 10 * Time.deltaTime),
|
|
||||||
ForceMode.VelocityChange
|
|
||||||
);
|
|
||||||
}
|
|
||||||
onGround = false;
|
onGround = false;
|
||||||
dash = false;
|
dash = false;
|
||||||
}
|
}
|
||||||
if (other.gameObject.GetComponent<ObjectManager>() != null)
|
|
||||||
{
|
|
||||||
if (other.gameObject.GetComponent<ObjectManager>().objectType == ObjectManager.ObjectType.Ladder) {
|
|
||||||
rigidBody.AddForce(
|
|
||||||
(transform.right * (run ? runSpeed : speed) * 2.5f * Input.GetAxis("Horizontal") * Time.deltaTime),
|
|
||||||
ForceMode.VelocityChange
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (other.gameObject.GetComponent<PowerCubeManager>() != null)
|
if (other.gameObject.GetComponent<PowerCubeManager>() != null)
|
||||||
{
|
{
|
||||||
interact = false;
|
interact = false;
|
||||||
|
@ -11,6 +11,9 @@ EditorBuildSettings:
|
|||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Levels/Level1_Release.unity
|
path: Assets/Scenes/Levels/Level1_Release.unity
|
||||||
guid: 326dea585e0ea574389529eaae8a0ab4
|
guid: 326dea585e0ea574389529eaae8a0ab4
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Levels/Hans.unity
|
||||||
|
guid: 5bd5cae5450d4864e9aa9a1fcc849adb
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Menu/FinalMenu.unity
|
path: Assets/Scenes/Menu/FinalMenu.unity
|
||||||
guid: e728960f94bcba84089c530dec85aa8d
|
guid: e728960f94bcba84089c530dec85aa8d
|
||||||
|
Loading…
Reference in New Issue
Block a user