using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class CanvasManager : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void Exit() { Application.Quit(); } public void Scene(int sceneNumber) { SceneManager.LoadScene(sceneNumber); } public void Scene(string sceneName) { SceneManager.LoadScene(sceneName); } }