using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenu : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void PlayGame() { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); } public void Credits() { } public void QuitGame() { Debug.Log("Quit"); Application.Quit(); } }