20 lines
436 B
C#
20 lines
436 B
C#
using UnityEditor;
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using UnityEngine;
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using System.IO;
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using System;
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namespace GitHub.Unity
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{
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[InitializeOnLoad]
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public class UnityAPIWrapper : ScriptableSingleton<UnityAPIWrapper>
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{
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static UnityAPIWrapper()
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{
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#if UNITY_2018_2_OR_NEWER
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Editor.finishedDefaultHeaderGUI += editor => {
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UnityShim.Raise_Editor_finishedDefaultHeaderGUI(editor);
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};
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#endif
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}
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}
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} |