using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BlockManager : MonoBehaviour
{
    public enum BlockType {None, Barricade};
    public BlockType blockType = BlockType.None;
    public float health = 100;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
