GlobalGameJame/Assets/Scripts/MusicManager.cs

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2020-02-01 18:53:25 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MusicManager : MonoBehaviour
{
public AudioSource musicSource = new AudioSource();
public AudioClip Music;
// Start is called before the first frame update
void Start()
{
musicSource.PlayOneShot(Music);
}
// Update is called once per frame
void Update()
{
}
}