22 lines
415 B
C#
22 lines
415 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class MusicManager : MonoBehaviour
|
|||
|
{
|
|||
|
public AudioSource musicSource = new AudioSource();
|
|||
|
public AudioClip Music;
|
|||
|
|
|||
|
// Start is called before the first frame update
|
|||
|
void Start()
|
|||
|
{
|
|||
|
musicSource.PlayOneShot(Music);
|
|||
|
}
|
|||
|
|
|||
|
// Update is called once per frame
|
|||
|
void Update()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
}
|