GlobalGameJame/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabAnalytics.cs

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2020-01-31 15:10:04 +00:00
using System;
namespace UnityEditor.Collaboration
{
internal static class CollabAnalytics
{
[Serializable]
private struct CollabUserActionAnalyticsEvent
{
public string category;
public string action;
}
public static void SendUserAction(string category, string action)
{
EditorAnalytics.SendCollabUserAction(new CollabUserActionAnalyticsEvent() { category = category, action = action });
}
public static readonly string historyCategoryString = "History";
};
}