GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs

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2020-01-31 15:10:04 +00:00
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
{
public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
{
var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
AssetDatabase.OpenAsset(asset, line);
}
}
}