GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/Animation/BindingTreeViewDataSourceGU...

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2020-01-31 15:10:04 +00:00
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditorInternal
{
class BindingTreeViewGUI : TreeViewGUI
{
static readonly float s_RowRightOffset = 10;
static readonly float s_ColorIndicatorTopMargin = 3;
static readonly Color s_KeyColorForNonCurves = new Color(0.7f, 0.7f, 0.7f, 0.5f);
static readonly Color s_ChildrenCurveLabelColor = new Color(1.0f, 1.0f, 1.0f, 0.7f);
public BindingTreeViewGUI(TreeViewController treeView)
: base(treeView, true)
{
k_IconWidth = 13.0f;
}
public override void OnRowGUI(Rect rowRect, TreeViewItem node, int row, bool selected, bool focused)
{
Color originalColor = GUI.color;
GUI.color = node.parent == null ||
node.parent.id == BindingTreeViewDataSource.RootID ||
node.parent.id == BindingTreeViewDataSource.GroupID ?
Color.white :
s_ChildrenCurveLabelColor;
base.OnRowGUI(rowRect, node, row, selected, focused);
GUI.color = originalColor;
DoCurveColorIndicator(rowRect, node as CurveTreeViewNode);
}
protected override bool IsRenaming(int id)
{
return false;
}
public override bool BeginRename(TreeViewItem item, float delay)
{
return false;
}
void DoCurveColorIndicator(Rect rect, CurveTreeViewNode node)
{
if (node == null)
return;
if (Event.current.type != EventType.Repaint)
return;
Color originalColor = GUI.color;
if (node.bindings.Length == 1 && !node.bindings[0].isPPtrCurve)
GUI.color = CurveUtility.GetPropertyColor(node.bindings[0].propertyName);
else
GUI.color = s_KeyColorForNonCurves;
Texture icon = CurveUtility.GetIconCurve();
rect = new Rect(rect.xMax - s_RowRightOffset - (icon.width * 0.5f) - 5, rect.yMin + s_ColorIndicatorTopMargin, icon.width, icon.height);
GUI.DrawTexture(rect, icon, ScaleMode.ScaleToFit, true, 1);
GUI.color = originalColor;
}
protected override Texture GetIconForItem(TreeViewItem item)
{
var node = item as CurveTreeViewNode;
if (node == null)
return null;
if (node.bindings == null || node.bindings.Length == 0)
return null;
return AssetPreview.GetMiniTypeThumbnail(node.bindings[0].type);
}
}
}