GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/Manipulators/Sequence/RectangleZoom.cs

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2020-01-31 15:10:04 +00:00
using UnityEngine;
namespace UnityEditor.Timeline
{
class RectangleZoom : RectangleTool
{
protected override bool enableAutoPan { get { return true; } }
protected override bool CanStartRectangle(Event evt, Vector2 mousePosition, WindowState state)
{
return evt.button == 1 && evt.modifiers == (EventModifiers.Alt | EventModifiers.Shift);
}
protected override bool OnFinish(Event evt, WindowState state, Rect rect)
{
var x = state.PixelToTime(rect.xMin);
var y = state.PixelToTime(rect.xMax);
state.SetTimeAreaShownRange(x, y);
return true;
}
}
}