GlobalGameJame/Assets/Scripts/BlockManager.cs

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2020-01-31 20:47:30 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlockManager : MonoBehaviour
{
public enum BlockType {None, Barricade};
public BlockType blockType = BlockType.None;
public GameObject block;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}