GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayerRunTask.cs

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2020-01-31 15:10:04 +00:00
using System.Collections;
using System.Linq;
using UnityEngine.TestTools.TestRunner;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class LegacyPlayerRunTask : TestTaskBase
{
public override IEnumerator Execute(TestJobData testJobData)
{
var executionSettings = testJobData.executionSettings;
var settings = PlaymodeTestsControllerSettings.CreateRunnerSettings(executionSettings.filters.Select(filter => filter.ToTestRunnerFilter()).ToArray());
var launcher = new PlayerLauncher(settings, executionSettings.targetPlatform, executionSettings.overloadTestRunSettings, executionSettings.playerHeartbeatTimeout);
launcher.Run();
yield return null;
}
}
}