33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace UnityEngine.TestTools.Utils
|
||
|
{
|
||
|
public class Vector4EqualityComparer : IEqualityComparer<Vector4>
|
||
|
{
|
||
|
private const float k_DefaultError = 0.0001f;
|
||
|
private readonly float AllowedError;
|
||
|
|
||
|
private static readonly Vector4EqualityComparer m_Instance = new Vector4EqualityComparer();
|
||
|
public static Vector4EqualityComparer Instance { get { return m_Instance; } }
|
||
|
|
||
|
private Vector4EqualityComparer() : this(k_DefaultError) {}
|
||
|
public Vector4EqualityComparer(float allowedError)
|
||
|
{
|
||
|
this.AllowedError = allowedError;
|
||
|
}
|
||
|
|
||
|
public bool Equals(Vector4 expected, Vector4 actual)
|
||
|
{
|
||
|
return Utils.AreFloatsEqual(expected.x, actual.x, AllowedError) &&
|
||
|
Utils.AreFloatsEqual(expected.y, actual.y, AllowedError) &&
|
||
|
Utils.AreFloatsEqual(expected.z, actual.z, AllowedError) &&
|
||
|
Utils.AreFloatsEqual(expected.w, actual.w, AllowedError);
|
||
|
}
|
||
|
|
||
|
public int GetHashCode(Vector4 vec4)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|