14 lines
419 B
C#
14 lines
419 B
C#
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using UnityEngine;
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using UnityEditor;
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namespace TMPro
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{
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class TMP_SerializedPropertyHolder : ScriptableObject
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{
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public TMP_FontAsset fontAsset;
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public uint firstCharacter;
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public uint secondCharacter;
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public TMP_GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(), new TMP_GlyphAdjustmentRecord());
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}
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}
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