342 lines
18 KiB
C#
342 lines
18 KiB
C#
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using UnityEditorInternal;
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#pragma warning disable 0414 // Disabled a few warnings for not yet implemented features.
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namespace TMPro.EditorUtilities
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{
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[CustomEditor(typeof(TMP_Settings))]
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public class TMP_SettingsEditor : Editor
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{
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internal class Styles
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{
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public static readonly GUIContent defaultFontAssetLabel = new GUIContent("Default Font Asset", "The Font Asset that will be assigned by default to newly created text objects when no Font Asset is specified.");
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public static readonly GUIContent defaultFontAssetPathLabel = new GUIContent("Path: Resources/", "The relative path to a Resources folder where the Font Assets and Material Presets are located.\nExample \"Fonts & Materials/\"");
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public static readonly GUIContent fallbackFontAssetsLabel = new GUIContent("Fallback Font Assets", "The Font Assets that will be searched to locate and replace missing characters from a given Font Asset.");
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public static readonly GUIContent fallbackFontAssetsListLabel = new GUIContent("Fallback Font Assets List", "The Font Assets that will be searched to locate and replace missing characters from a given Font Asset.");
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public static readonly GUIContent fallbackMaterialSettingsLabel = new GUIContent("Fallback Material Settings");
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public static readonly GUIContent matchMaterialPresetLabel = new GUIContent("Match Material Presets");
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public static readonly GUIContent containerDefaultSettingsLabel = new GUIContent("Text Container Default Settings");
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public static readonly GUIContent textMeshProLabel = new GUIContent("TextMeshPro");
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public static readonly GUIContent textMeshProUiLabel = new GUIContent("TextMeshPro UI");
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public static readonly GUIContent enableRaycastTarget = new GUIContent("Enable Raycast Target");
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public static readonly GUIContent autoSizeContainerLabel = new GUIContent("Auto Size Text Container", "Set the size of the text container to match the text.");
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public static readonly GUIContent textComponentDefaultSettingsLabel = new GUIContent("Text Component Default Settings");
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public static readonly GUIContent defaultFontSize = new GUIContent("Default Font Size");
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public static readonly GUIContent autoSizeRatioLabel = new GUIContent("Text Auto Size Ratios");
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public static readonly GUIContent minLabel = new GUIContent("Min");
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public static readonly GUIContent maxLabel = new GUIContent("Max");
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public static readonly GUIContent wordWrappingLabel = new GUIContent("Word Wrapping");
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public static readonly GUIContent kerningLabel = new GUIContent("Kerning");
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public static readonly GUIContent extraPaddingLabel = new GUIContent("Extra Padding");
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public static readonly GUIContent tintAllSpritesLabel = new GUIContent("Tint All Sprites");
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public static readonly GUIContent parseEscapeCharactersLabel = new GUIContent("Parse Escape Sequence");
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public static readonly GUIContent dynamicFontSystemSettingsLabel = new GUIContent("Dynamic Font System Settings");
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public static readonly GUIContent getFontFeaturesAtRuntime = new GUIContent("Get Font Features at Runtime", "Determines if Glyph Adjustment Data will be retrieved from font files at runtime when new characters and glyphs are added to font assets.");
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public static readonly GUIContent missingGlyphLabel = new GUIContent("Replacement Character", "The character to be displayed when the requested character is not found in any font asset or fallbacks.");
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public static readonly GUIContent disableWarningsLabel = new GUIContent("Disable warnings", "Disable warning messages in the Console.");
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public static readonly GUIContent defaultSpriteAssetLabel = new GUIContent("Default Sprite Asset", "The Sprite Asset that will be assigned by default when using the <sprite> tag when no Sprite Asset is specified.");
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public static readonly GUIContent enableEmojiSupportLabel = new GUIContent("iOS Emoji Support", "Enables Emoji support for Touch Screen Keyboards on target devices.");
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public static readonly GUIContent spriteAssetsPathLabel = new GUIContent("Path: Resources/", "The relative path to a Resources folder where the Sprite Assets are located.\nExample \"Sprite Assets/\"");
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public static readonly GUIContent defaultStyleSheetLabel = new GUIContent("Default Style Sheet", "The Style Sheet that will be used for all text objects in this project.");
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public static readonly GUIContent colorGradientPresetsLabel = new GUIContent("Color Gradient Presets", "The relative path to a Resources folder where the Color Gradient Presets are located.\nExample \"Color Gradient Presets/\"");
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public static readonly GUIContent colorGradientsPathLabel = new GUIContent("Path: Resources/", "The relative path to a Resources folder where the Color Gradient Presets are located.\nExample \"Color Gradient Presets/\"");
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public static readonly GUIContent lineBreakingLabel = new GUIContent("Line Breaking for Asian languages", "The text assets that contain the Leading and Following characters which define the rules for line breaking with Asian languages.");
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}
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SerializedProperty m_PropFontAsset;
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SerializedProperty m_PropDefaultFontAssetPath;
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SerializedProperty m_PropDefaultFontSize;
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SerializedProperty m_PropDefaultAutoSizeMinRatio;
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SerializedProperty m_PropDefaultAutoSizeMaxRatio;
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SerializedProperty m_PropDefaultTextMeshProTextContainerSize;
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SerializedProperty m_PropDefaultTextMeshProUITextContainerSize;
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SerializedProperty m_PropAutoSizeTextContainer;
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SerializedProperty m_PropEnableRaycastTarget;
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SerializedProperty m_PropSpriteAsset;
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SerializedProperty m_PropSpriteAssetPath;
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SerializedProperty m_PropEnableEmojiSupport;
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SerializedProperty m_PropStyleSheet;
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ReorderableList m_List;
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SerializedProperty m_PropColorGradientPresetsPath;
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SerializedProperty m_PropMatchMaterialPreset;
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SerializedProperty m_PropWordWrapping;
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SerializedProperty m_PropKerning;
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SerializedProperty m_PropExtraPadding;
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SerializedProperty m_PropTintAllSprites;
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SerializedProperty m_PropParseEscapeCharacters;
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SerializedProperty m_PropMissingGlyphCharacter;
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SerializedProperty m_GetFontFeaturesAtRuntime;
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SerializedProperty m_PropWarningsDisabled;
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SerializedProperty m_PropLeadingCharacters;
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SerializedProperty m_PropFollowingCharacters;
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public void OnEnable()
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{
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if (target == null)
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return;
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m_PropFontAsset = serializedObject.FindProperty("m_defaultFontAsset");
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m_PropDefaultFontAssetPath = serializedObject.FindProperty("m_defaultFontAssetPath");
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m_PropDefaultFontSize = serializedObject.FindProperty("m_defaultFontSize");
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m_PropDefaultAutoSizeMinRatio = serializedObject.FindProperty("m_defaultAutoSizeMinRatio");
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m_PropDefaultAutoSizeMaxRatio = serializedObject.FindProperty("m_defaultAutoSizeMaxRatio");
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m_PropDefaultTextMeshProTextContainerSize = serializedObject.FindProperty("m_defaultTextMeshProTextContainerSize");
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m_PropDefaultTextMeshProUITextContainerSize = serializedObject.FindProperty("m_defaultTextMeshProUITextContainerSize");
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m_PropAutoSizeTextContainer = serializedObject.FindProperty("m_autoSizeTextContainer");
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m_PropEnableRaycastTarget = serializedObject.FindProperty("m_EnableRaycastTarget");
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m_PropSpriteAsset = serializedObject.FindProperty("m_defaultSpriteAsset");
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m_PropSpriteAssetPath = serializedObject.FindProperty("m_defaultSpriteAssetPath");
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m_PropEnableEmojiSupport = serializedObject.FindProperty("m_enableEmojiSupport");
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m_PropStyleSheet = serializedObject.FindProperty("m_defaultStyleSheet");
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m_PropColorGradientPresetsPath = serializedObject.FindProperty("m_defaultColorGradientPresetsPath");
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m_List = new ReorderableList(serializedObject, serializedObject.FindProperty("m_fallbackFontAssets"), true, true, true, true);
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m_List.drawElementCallback = (rect, index, isActive, isFocused) =>
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{
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var element = m_List.serializedProperty.GetArrayElementAtIndex(index);
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rect.y += 2;
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EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), element, GUIContent.none);
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};
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m_List.drawHeaderCallback = rect =>
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{
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EditorGUI.LabelField(rect, Styles.fallbackFontAssetsListLabel);
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};
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m_PropMatchMaterialPreset = serializedObject.FindProperty("m_matchMaterialPreset");
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m_PropWordWrapping = serializedObject.FindProperty("m_enableWordWrapping");
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m_PropKerning = serializedObject.FindProperty("m_enableKerning");
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m_PropExtraPadding = serializedObject.FindProperty("m_enableExtraPadding");
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m_PropTintAllSprites = serializedObject.FindProperty("m_enableTintAllSprites");
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m_PropParseEscapeCharacters = serializedObject.FindProperty("m_enableParseEscapeCharacters");
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m_PropMissingGlyphCharacter = serializedObject.FindProperty("m_missingGlyphCharacter");
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m_PropWarningsDisabled = serializedObject.FindProperty("m_warningsDisabled");
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m_GetFontFeaturesAtRuntime = serializedObject.FindProperty("m_GetFontFeaturesAtRuntime");
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m_PropLeadingCharacters = serializedObject.FindProperty("m_leadingCharacters");
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m_PropFollowingCharacters = serializedObject.FindProperty("m_followingCharacters");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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float labelWidth = EditorGUIUtility.labelWidth;
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float fieldWidth = EditorGUIUtility.fieldWidth;
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// TextMeshPro Font Info Panel
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EditorGUI.indentLevel = 0;
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// FONT ASSET
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.defaultFontAssetLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropFontAsset, Styles.defaultFontAssetLabel);
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EditorGUILayout.PropertyField(m_PropDefaultFontAssetPath, Styles.defaultFontAssetPathLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// FALLBACK FONT ASSETs
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.fallbackFontAssetsLabel, EditorStyles.boldLabel);
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m_List.DoLayoutList();
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GUILayout.Label(Styles.fallbackMaterialSettingsLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropMatchMaterialPreset, Styles.matchMaterialPresetLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// MISSING GLYPHS
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.dynamicFontSystemSettingsLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_GetFontFeaturesAtRuntime, Styles.getFontFeaturesAtRuntime);
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EditorGUILayout.PropertyField(m_PropMissingGlyphCharacter, Styles.missingGlyphLabel);
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EditorGUILayout.PropertyField(m_PropWarningsDisabled, Styles.disableWarningsLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// TEXT OBJECT DEFAULT PROPERTIES
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.containerDefaultSettingsLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropDefaultTextMeshProTextContainerSize, Styles.textMeshProLabel);
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EditorGUILayout.PropertyField(m_PropDefaultTextMeshProUITextContainerSize, Styles.textMeshProUiLabel);
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EditorGUILayout.PropertyField(m_PropEnableRaycastTarget, Styles.enableRaycastTarget);
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EditorGUILayout.PropertyField(m_PropAutoSizeTextContainer, Styles.autoSizeContainerLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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GUILayout.Label(Styles.textComponentDefaultSettingsLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropDefaultFontSize, Styles.defaultFontSize);
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EditorGUILayout.BeginHorizontal();
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{
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EditorGUILayout.PrefixLabel(Styles.autoSizeRatioLabel);
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EditorGUIUtility.labelWidth = 32;
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EditorGUIUtility.fieldWidth = 10;
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EditorGUI.indentLevel = 0;
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EditorGUILayout.PropertyField(m_PropDefaultAutoSizeMinRatio, Styles.minLabel);
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EditorGUILayout.PropertyField(m_PropDefaultAutoSizeMaxRatio, Styles.maxLabel);
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EditorGUI.indentLevel = 1;
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}
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EditorGUILayout.EndHorizontal();
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EditorGUIUtility.labelWidth = labelWidth;
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EditorGUIUtility.fieldWidth = fieldWidth;
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EditorGUILayout.PropertyField(m_PropWordWrapping, Styles.wordWrappingLabel);
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EditorGUILayout.PropertyField(m_PropKerning, Styles.kerningLabel);
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EditorGUILayout.PropertyField(m_PropExtraPadding, Styles.extraPaddingLabel);
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EditorGUILayout.PropertyField(m_PropTintAllSprites, Styles.tintAllSpritesLabel);
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EditorGUILayout.PropertyField(m_PropParseEscapeCharacters, Styles.parseEscapeCharactersLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// SPRITE ASSET
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.defaultSpriteAssetLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropSpriteAsset, Styles.defaultSpriteAssetLabel);
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EditorGUILayout.PropertyField(m_PropEnableEmojiSupport, Styles.enableEmojiSupportLabel);
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EditorGUILayout.PropertyField(m_PropSpriteAssetPath, Styles.spriteAssetsPathLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// STYLE SHEET
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.defaultStyleSheetLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_PropStyleSheet, Styles.defaultStyleSheetLabel);
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if (EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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TMP_StyleSheet.UpdateStyleSheet();
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}
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// COLOR GRADIENT PRESETS
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.colorGradientPresetsLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropColorGradientPresetsPath, Styles.colorGradientsPathLabel);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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// LINE BREAKING RULE
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Label(Styles.lineBreakingLabel, EditorStyles.boldLabel);
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(m_PropLeadingCharacters);
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EditorGUILayout.PropertyField(m_PropFollowingCharacters);
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EditorGUI.indentLevel = 0;
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EditorGUILayout.Space();
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EditorGUILayout.EndVertical();
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if (serializedObject.ApplyModifiedProperties())
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{
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EditorUtility.SetDirty(target);
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TMPro_EventManager.ON_TMP_SETTINGS_CHANGED();
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}
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}
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}
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#if UNITY_2018_3_OR_NEWER
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class TMP_ResourceImporterProvider : SettingsProvider
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{
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TMP_PackageResourceImporter m_ResourceImporter;
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public TMP_ResourceImporterProvider()
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: base("Project/TextMesh Pro", SettingsScope.Project)
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{
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}
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public override void OnGUI(string searchContext)
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{
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// Lazy creation that supports domain reload
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if (m_ResourceImporter == null)
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m_ResourceImporter = new TMP_PackageResourceImporter();
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m_ResourceImporter.OnGUI();
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}
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public override void OnDeactivate()
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{
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if (m_ResourceImporter != null)
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m_ResourceImporter.OnDestroy();
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}
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static UnityEngine.Object GetTMPSettings()
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{
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return Resources.Load<TMP_Settings>("TMP Settings");
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}
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[SettingsProviderGroup]
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static SettingsProvider[] CreateTMPSettingsProvider()
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{
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var providers = new List<SettingsProvider> { new TMP_ResourceImporterProvider() };
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if (GetTMPSettings() != null)
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{
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var provider = new AssetSettingsProvider("Project/TextMesh Pro/Settings", GetTMPSettings);
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provider.PopulateSearchKeywordsFromGUIContentProperties<TMP_SettingsEditor.Styles>();
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providers.Add(provider);
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}
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return providers.ToArray();
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}
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}
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#endif
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}
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