946 lines
34 KiB
C#
946 lines
34 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using UnityEditor.ShortcutManagement;
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using UnityEngine;
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using UnityEngine.Timeline;
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using MenuEntryPair = System.Collections.Generic.KeyValuePair<UnityEngine.GUIContent, UnityEditor.Timeline.TimelineAction>;
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namespace UnityEditor.Timeline
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{
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[ActiveInMode(TimelineModes.Default)]
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abstract class TimelineAction : MenuItemActionBase
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{
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public abstract bool Execute(WindowState state);
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public virtual MenuActionDisplayState GetDisplayState(WindowState state)
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{
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return MenuActionDisplayState.Visible;
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}
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public virtual bool IsChecked(WindowState state)
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{
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return false;
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}
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protected string GetDisplayName(WindowState state)
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{
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return menuName;
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}
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bool CanExecute(WindowState state)
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{
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return GetDisplayState(state) == MenuActionDisplayState.Visible;
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}
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public static void Invoke<T>(WindowState state) where T : TimelineAction
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{
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var action = AllActions.FirstOrDefault(x => x.GetType() == typeof(T));
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if (action != null && action.CanExecute(state))
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action.Execute(state);
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}
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// an instance of all TimelineActions
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public static readonly TimelineAction[] AllActions = GetActionsOfType(typeof(TimelineAction)).Select(x => (TimelineAction)x.GetConstructors()[0].Invoke(null)).ToArray();
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// an instance of all TimelineActions that should appear in a regular contextMenu
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public static readonly TimelineAction[] MenuActions = AllActions.Where(a => a.showInMenu && !(a is MarkerHeaderAction)).ToArray();
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public static void GetMenuEntries(IEnumerable<TimelineAction> actions, Vector2? mousePos, List<MenuActionItem> items)
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{
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var state = TimelineWindow.instance.state;
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var mode = TimelineWindow.instance.currentMode.mode;
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foreach (var action in actions)
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{
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var actionItem = action;
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action.mousePosition = mousePos;
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items.Add(
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new MenuActionItem()
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{
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category = action.category,
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entryName = action.GetDisplayName(state),
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shortCut = action.shortCut,
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isChecked = action.IsChecked(state),
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isActiveInMode = IsActionActiveInMode(action, mode),
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priority = action.priority,
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state = action.GetDisplayState(state),
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callback = () =>
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{
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actionItem.mousePosition = mousePos;
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actionItem.Execute(state);
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actionItem.mousePosition = null;
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}
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}
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);
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action.mousePosition = null;
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}
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}
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public static bool HandleShortcut(WindowState state, Event evt)
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{
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if (EditorGUI.IsEditingTextField())
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return false;
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foreach (var action in AllActions)
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{
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var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true);
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foreach (ShortcutAttribute shortcut in attr)
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{
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if (shortcut.MatchesEvent(evt))
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{
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if (s_ShowActionTriggeredByShortcut)
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Debug.Log(action.GetType().Name);
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if (!IsActionActiveInMode(action, TimelineWindow.instance.currentMode.mode))
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return false;
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var handled = action.Execute(state);
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if (handled)
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return true;
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}
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}
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}
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return false;
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}
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protected static bool DoInternal(Type t, WindowState state)
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{
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var action = (TimelineAction)t.GetConstructors()[0].Invoke(null);
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if (action.CanExecute(state))
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return action.Execute(state);
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return false;
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}
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}
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// indicates the action only applies to the marker header menu
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abstract class MarkerHeaderAction : TimelineAction
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{
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}
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[MenuEntry("Copy", MenuOrder.TimelineAction.Copy)]
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[Shortcut("Main Menu/Edit/Copy", EventCommandNames.Copy)]
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class CopyAction : TimelineAction
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{
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public static bool Do(WindowState state)
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{
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return DoInternal(typeof(CopyAction), state);
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}
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public override MenuActionDisplayState GetDisplayState(WindowState state)
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{
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return SelectionManager.Count() > 0 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
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}
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public override bool Execute(WindowState state)
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{
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TimelineEditor.clipboard.Clear();
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var clips = SelectionManager.SelectedClips().ToArray();
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if (clips.Length > 0)
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{
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ItemAction<TimelineClip>.Invoke<CopyClipsToClipboard>(state, clips);
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}
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var markers = SelectionManager.SelectedMarkers().ToArray();
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if (markers.Length > 0)
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{
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ItemAction<IMarker>.Invoke<CopyMarkersToClipboard>(state, markers);
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}
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var tracks = SelectionManager.SelectedTracks().ToArray();
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if (tracks.Length > 0)
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{
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CopyTracksToClipboard.Do(state, tracks);
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}
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return true;
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}
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}
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[MenuEntry("Paste", MenuOrder.TimelineAction.Paste)]
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[Shortcut("Main Menu/Edit/Paste", EventCommandNames.Paste)]
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class PasteAction : TimelineAction
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{
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public static bool Do(WindowState state)
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{
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return DoInternal(typeof(PasteAction), state);
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}
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public override MenuActionDisplayState GetDisplayState(WindowState state)
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{
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return CanPaste(state) ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
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}
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public override bool Execute(WindowState state)
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{
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if (!CanPaste(state))
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return false;
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PasteItems(state, mousePosition);
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PasteTracks(state);
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state.Refresh();
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mousePosition = null;
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return true;
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}
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bool CanPaste(WindowState state)
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{
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var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
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if (!copiedItems.Any())
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return TimelineEditor.clipboard.GetTracks().Any();
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return CanPasteItems(copiedItems, state, mousePosition);
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}
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static bool CanPasteItems(ICollection<ItemsPerTrack> itemsGroups, WindowState state, Vector2? mousePosition)
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{
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var hasItemsCopiedFromMultipleTracks = itemsGroups.Count > 1;
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var allItemsCopiedFromCurrentAsset = itemsGroups.All(x => x.targetTrack.timelineAsset == state.editSequence.asset);
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var hasUsedShortcut = mousePosition == null;
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var anySourceLocked = itemsGroups.Any(x => x.targetTrack != null && x.targetTrack.lockedInHierarchy);
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var targetTrack = GetPickedTrack();
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if (targetTrack == null)
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targetTrack = SelectionManager.SelectedTracks().FirstOrDefault();
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//do not paste if the user copied items from another timeline
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//if the copied items comes from > 1 track (since we do not know where to paste the copied items)
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//or if a keyboard shortcut was used (since the user will not see the paste result)
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if (!allItemsCopiedFromCurrentAsset)
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{
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var isSelectedTrackInCurrentAsset = targetTrack != null && targetTrack.timelineAsset == state.editSequence.asset;
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if (hasItemsCopiedFromMultipleTracks || (hasUsedShortcut && !isSelectedTrackInCurrentAsset))
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return false;
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}
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if (hasUsedShortcut)
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return !anySourceLocked; // copy/paste to same track
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if (hasItemsCopiedFromMultipleTracks)
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{
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//do not paste if the track which received the paste action does not contain a copied clip
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return !anySourceLocked && itemsGroups.Select(x => x.targetTrack).Contains(targetTrack);
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}
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var copiedItems = itemsGroups.SelectMany(i => i.items);
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return IsTrackValidForItems(targetTrack, copiedItems);
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}
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static void PasteItems(WindowState state, Vector2? mousePosition)
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{
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var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
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var numberOfUniqueParentsInClipboard = copiedItems.Count();
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if (numberOfUniqueParentsInClipboard == 0) return;
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List<ITimelineItem> newItems;
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//if the copied items were on a single parent, then use the mouse position to get the parent OR the original parent
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if (numberOfUniqueParentsInClipboard == 1)
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{
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var itemsGroup = copiedItems.First();
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TrackAsset target = null;
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if (mousePosition.HasValue)
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target = GetPickedTrack();
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if (target == null)
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target = FindSuitableParentForSingleTrackPasteWithoutMouse(itemsGroup);
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var candidateTime = TimelineHelpers.GetCandidateTime(state, mousePosition, target);
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newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, itemsGroup, target, candidateTime, "Paste Items").ToList();
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}
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//if copied items were on multiple parents, then the destination parents are the same as the original parents
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else
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{
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var time = TimelineHelpers.GetCandidateTime(state, mousePosition, copiedItems.Select(c => c.targetTrack).ToArray());
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newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, copiedItems, time, "Paste Items").ToList();
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}
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TimelineHelpers.FrameItems(state, newItems);
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SelectionManager.RemoveTimelineSelection();
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foreach (var item in newItems)
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{
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SelectionManager.Add(item);
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}
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}
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static TrackAsset FindSuitableParentForSingleTrackPasteWithoutMouse(ItemsPerTrack itemsGroup)
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{
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var groupParent = itemsGroup.targetTrack; //set a main parent in the clipboard
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var selectedTracks = SelectionManager.SelectedTracks();
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if (selectedTracks.Contains(groupParent))
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{
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return groupParent;
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}
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//find a selected track suitable for all items
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var itemsToPaste = itemsGroup.items;
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var compatibleTrack = selectedTracks.FirstOrDefault(t => IsTrackValidForItems(t, itemsToPaste));
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return compatibleTrack != null ? compatibleTrack : groupParent;
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}
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static bool IsTrackValidForItems(TrackAsset track, IEnumerable<ITimelineItem> items)
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{
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if (track == null || track.lockedInHierarchy) return false;
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return items.All(i => i.IsCompatibleWithTrack(track));
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}
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static TrackAsset GetPickedTrack()
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{
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var rowGUI = PickerUtils.pickedElements.OfType<IRowGUI>().FirstOrDefault();
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if (rowGUI != null)
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return rowGUI.asset;
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return null;
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}
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static void PasteTracks(WindowState state)
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{
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var trackData = TimelineEditor.clipboard.GetTracks().ToList();
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if (trackData.Any())
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{
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SelectionManager.RemoveTimelineSelection();
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}
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foreach (var track in trackData)
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{
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var newTrack = track.item.Duplicate(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, TimelineEditor.inspectedAsset);
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SelectionManager.Add(newTrack);
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foreach (var childTrack in newTrack.GetFlattenedChildTracks())
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{
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SelectionManager.Add(childTrack);
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}
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if (track.parent != null && track.parent.timelineAsset == state.editSequence.asset)
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{
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TrackExtensions.ReparentTracks(new List<TrackAsset> { newTrack }, track.parent, track.item);
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}
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}
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}
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}
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[MenuEntry("Duplicate", MenuOrder.TimelineAction.Duplicate)]
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[Shortcut("Main Menu/Edit/Duplicate", EventCommandNames.Duplicate)]
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class DuplicateAction : TimelineAction
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{
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public override bool Execute(WindowState state)
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{
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return Execute(state, (item1, item2) => ItemsUtils.TimeGapBetweenItems(item1, item2, state));
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}
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internal bool Execute(WindowState state, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
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{
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var selectedItems = SelectionManager.SelectedItems().ToItemsPerTrack().ToList();
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if (selectedItems.Any())
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{
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var requestedTime = CalculateDuplicateTime(selectedItems, gapBetweenItems);
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var duplicatedItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector, selectedItems, requestedTime, "Duplicate Items");
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TimelineHelpers.FrameItems(state, duplicatedItems);
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SelectionManager.RemoveTimelineSelection();
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foreach (var item in duplicatedItems)
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SelectionManager.Add(item);
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}
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var tracks = SelectionManager.SelectedTracks().ToArray();
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if (tracks.Length > 0)
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TrackAction.Invoke<DuplicateTracks>(state, tracks);
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state.Refresh();
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return true;
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}
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static double CalculateDuplicateTime(IEnumerable<ItemsPerTrack> duplicatedItems, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
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{
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//Find the end time of the rightmost item
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var itemsOnTracks = duplicatedItems.SelectMany(i => i.targetTrack.GetItems()).ToList();
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var time = itemsOnTracks.Max(i => i.end);
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//From all the duplicated items, select the leftmost items
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var firstDuplicatedItems = duplicatedItems.Select(i => i.leftMostItem);
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var leftMostDuplicatedItems = firstDuplicatedItems.OrderBy(i => i.start).GroupBy(i => i.start).FirstOrDefault();
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if (leftMostDuplicatedItems == null) return 0.0;
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foreach (var leftMostItem in leftMostDuplicatedItems)
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{
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var siblings = leftMostItem.parentTrack.GetItems();
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var rightMostSiblings = siblings.OrderByDescending(i => i.end).GroupBy(i => i.end).FirstOrDefault();
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if (rightMostSiblings == null) continue;
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foreach (var sibling in rightMostSiblings)
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time = Math.Max(time, sibling.end + gapBetweenItems(leftMostItem, sibling));
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}
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return time;
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}
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}
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[MenuEntry("Delete", MenuOrder.TimelineAction.Delete)]
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[Shortcut("Main Menu/Edit/Delete", EventCommandNames.Delete)]
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[ShortcutPlatformOverride(RuntimePlatform.OSXEditor, KeyCode.Backspace, ShortcutModifiers.Action)]
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[ActiveInMode(TimelineModes.Default)]
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class DeleteAction : TimelineAction
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{
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public override MenuActionDisplayState GetDisplayState(WindowState state)
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{
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return CanDelete(state) ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
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}
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static bool CanDelete(WindowState state)
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{
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if (state.editSequence.isReadOnly)
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return false;
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// All() returns true when empty
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return SelectionManager.SelectedTracks().All(x => !x.lockedInHierarchy) &&
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SelectionManager.SelectedItems().All(x => x.parentTrack == null || !x.parentTrack.lockedInHierarchy);
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}
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public override bool Execute(WindowState state)
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{
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if (SelectionManager.GetCurrentInlineEditorCurve() != null)
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return false;
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if (!CanDelete(state))
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return false;
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var selectedItems = SelectionManager.SelectedItems();
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DeleteItems(selectedItems);
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var tracks = SelectionManager.SelectedTracks().ToArray();
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if (tracks.Any())
|
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TrackAction.Invoke<DeleteTracks>(state, tracks);
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state.Refresh();
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return selectedItems.Any() || tracks.Length > 0;
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}
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internal static void DeleteItems(IEnumerable<ITimelineItem> items)
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{
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var tracks = items.GroupBy(c => c.parentTrack);
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foreach (var track in tracks)
|
||
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TimelineUndo.PushUndo(track.Key, "Delete Items");
|
||
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TimelineAnimationUtilities.UnlinkAnimationWindowFromClips(items.OfType<ClipItem>().Select(i => i.clip));
|
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EditMode.PrepareItemsDelete(ItemsUtils.ToItemsPerTrack(items));
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EditModeUtils.Delete(items);
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||
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SelectionManager.RemoveAllClips();
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}
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||
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}
|
||
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||
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[MenuEntry("Match Content", MenuOrder.TimelineAction.MatchContent)]
|
||
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[Shortcut(Shortcuts.Timeline.matchContent)]
|
||
|
class MatchContent : TimelineAction
|
||
|
{
|
||
|
public override MenuActionDisplayState GetDisplayState(WindowState state)
|
||
|
{
|
||
|
var clips = SelectionManager.SelectedClips().ToArray();
|
||
|
|
||
|
if (!clips.Any() || SelectionManager.GetCurrentInlineEditorCurve() != null)
|
||
|
return MenuActionDisplayState.Hidden;
|
||
|
|
||
|
return clips.Any(TimelineHelpers.HasUsableAssetDuration)
|
||
|
? MenuActionDisplayState.Visible
|
||
|
: MenuActionDisplayState.Disabled;
|
||
|
}
|
||
|
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
if (SelectionManager.GetCurrentInlineEditorCurve() != null)
|
||
|
return false;
|
||
|
|
||
|
var clips = SelectionManager.SelectedClips().ToArray();
|
||
|
return clips.Length > 0 && ClipModifier.MatchContent(clips);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.play)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class PlayTimelineAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
var currentState = state.playing;
|
||
|
state.SetPlaying(!currentState);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectAllAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
// otherwise select all tracks.
|
||
|
SelectionManager.Clear();
|
||
|
state.GetWindow().allTracks.ForEach(x => SelectionManager.Add(x.track));
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.previousFrame)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class PreviousFrameAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
state.editSequence.frame--;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.nextFrame)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class NextFrameAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
state.editSequence.frame++;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.frameAll)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class FrameAllAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
|
||
|
if (inlineCurveEditor != null && inlineCurveEditor.inlineCurvesSelected)
|
||
|
{
|
||
|
FrameSelectedAction.FrameInlineCurves(inlineCurveEditor, state, false);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if (state.IsEditingASubItem())
|
||
|
return false;
|
||
|
|
||
|
var w = state.GetWindow();
|
||
|
if (w == null || w.treeView == null)
|
||
|
return false;
|
||
|
|
||
|
var visibleTracks = w.treeView.visibleTracks.ToList();
|
||
|
if (state.editSequence.asset != null && state.editSequence.asset.markerTrack != null)
|
||
|
visibleTracks.Add(state.editSequence.asset.markerTrack);
|
||
|
|
||
|
if (visibleTracks.Count == 0)
|
||
|
return false;
|
||
|
|
||
|
var startTime = float.MaxValue;
|
||
|
var endTime = float.MinValue;
|
||
|
|
||
|
foreach (var t in visibleTracks)
|
||
|
{
|
||
|
if (t == null)
|
||
|
continue;
|
||
|
|
||
|
double trackStart, trackEnd;
|
||
|
t.GetItemRange(out trackStart, out trackEnd);
|
||
|
startTime = Mathf.Min(startTime, (float)trackStart);
|
||
|
endTime = Mathf.Max(endTime, (float)(trackEnd));
|
||
|
}
|
||
|
|
||
|
if (startTime != float.MinValue)
|
||
|
{
|
||
|
FrameSelectedAction.FrameRange(startTime, endTime, state);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class FrameSelectedAction : TimelineAction
|
||
|
{
|
||
|
public static void FrameRange(float startTime, float endTime, WindowState state)
|
||
|
{
|
||
|
if (startTime > endTime)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var halfDuration = endTime - Math.Max(0.0f, startTime);
|
||
|
|
||
|
if (halfDuration > 0.0f)
|
||
|
{
|
||
|
state.SetTimeAreaShownRange(Mathf.Max(-10.0f, startTime - (halfDuration * 0.1f)),
|
||
|
endTime + (halfDuration * 0.1f));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// start == end
|
||
|
// keep the zoom level constant, only pan the time area to center the item
|
||
|
var currentRange = state.timeAreaShownRange.y - state.timeAreaShownRange.x;
|
||
|
state.SetTimeAreaShownRange(startTime - currentRange / 2, startTime + currentRange / 2);
|
||
|
}
|
||
|
|
||
|
TimelineZoomManipulator.InvalidateWheelZoom();
|
||
|
state.Evaluate();
|
||
|
}
|
||
|
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
|
||
|
if (inlineCurveEditor != null && inlineCurveEditor.inlineCurvesSelected)
|
||
|
{
|
||
|
FrameInlineCurves(inlineCurveEditor, state, true);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if (state.IsEditingASubItem())
|
||
|
return false;
|
||
|
|
||
|
if (SelectionManager.Count() == 0)
|
||
|
return false;
|
||
|
|
||
|
var startTime = float.MaxValue;
|
||
|
var endTime = float.MinValue;
|
||
|
|
||
|
var clips = SelectionManager.SelectedClipGUI();
|
||
|
var markers = SelectionManager.SelectedMarkers();
|
||
|
if (!clips.Any() && !markers.Any())
|
||
|
return false;
|
||
|
|
||
|
foreach (var c in clips)
|
||
|
{
|
||
|
startTime = Mathf.Min(startTime, (float)c.clip.start);
|
||
|
endTime = Mathf.Max(endTime, (float)c.clip.end);
|
||
|
if (c.clipCurveEditor != null)
|
||
|
{
|
||
|
c.clipCurveEditor.FrameClip();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
foreach (var marker in markers)
|
||
|
{
|
||
|
startTime = Mathf.Min(startTime, (float)marker.time);
|
||
|
endTime = Mathf.Max(endTime, (float)marker.time);
|
||
|
}
|
||
|
|
||
|
FrameRange(startTime, endTime, state);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static void FrameInlineCurves(IClipCurveEditorOwner curveEditorOwner, WindowState state, bool selectionOnly)
|
||
|
{
|
||
|
var curveEditor = curveEditorOwner.clipCurveEditor.curveEditor;
|
||
|
var frameBounds = selectionOnly ? curveEditor.GetSelectionBounds() : curveEditor.GetClipBounds();
|
||
|
|
||
|
var clipGUI = curveEditorOwner as TimelineClipGUI;
|
||
|
var areaOffset = 0.0f;
|
||
|
|
||
|
if (clipGUI != null)
|
||
|
{
|
||
|
areaOffset = (float)Math.Max(0.0, clipGUI.clip.FromLocalTimeUnbound(0.0));
|
||
|
|
||
|
var timeScale = (float)clipGUI.clip.timeScale; // Note: The getter for clip.timeScale is guaranteed to never be zero.
|
||
|
|
||
|
// Apply scaling
|
||
|
var newMin = frameBounds.min.x / timeScale;
|
||
|
var newMax = (frameBounds.max.x - frameBounds.min.x) / timeScale + newMin;
|
||
|
|
||
|
frameBounds.SetMinMax(
|
||
|
new Vector3(newMin, frameBounds.min.y, frameBounds.min.z),
|
||
|
new Vector3(newMax, frameBounds.max.y, frameBounds.max.z));
|
||
|
}
|
||
|
|
||
|
curveEditor.Frame(frameBounds, true, true);
|
||
|
|
||
|
var area = curveEditor.shownAreaInsideMargins;
|
||
|
area.x += areaOffset;
|
||
|
|
||
|
FrameRange(area.x, area.x + area.width, state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.previousKey)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class PrevKeyAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
var keyTraverser = new Utilities.KeyTraverser(state.editSequence.asset, 0.01f / state.referenceSequence.frameRate);
|
||
|
var time = keyTraverser.GetPrevKey((float)state.editSequence.time, state.dirtyStamp);
|
||
|
if (time != state.editSequence.time)
|
||
|
{
|
||
|
state.editSequence.time = time;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.nextKey)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class NextKeyAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
var keyTraverser = new Utilities.KeyTraverser(state.editSequence.asset, 0.01f / state.referenceSequence.frameRate);
|
||
|
var time = keyTraverser.GetNextKey((float)state.editSequence.time, state.dirtyStamp);
|
||
|
if (time != state.editSequence.time)
|
||
|
{
|
||
|
state.editSequence.time = time;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.goToStart)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class GotoStartAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
state.editSequence.time = 0.0f;
|
||
|
state.EnsurePlayHeadIsVisible();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.goToEnd)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class GotoEndAction : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
state.editSequence.time = state.editSequence.duration;
|
||
|
state.EnsurePlayHeadIsVisible();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.zoomIn)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class ZoomIn : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
TimelineZoomManipulator.Instance.DoZoom(1.15f, state);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.zoomOut)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class ZoomOut : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
TimelineZoomManipulator.Instance.DoZoom(0.85f, state);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.collapseGroup)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class CollapseGroup : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.CollapseGroup(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.unCollapseGroup)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class UnCollapseGroup : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.UnCollapseGroup(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectLeftItem)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectLeftClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
// Switches to track header if no left track exists
|
||
|
return KeyboardNavigation.SelectLeftItem(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectRightItem)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectRightClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectRightItem(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectUpItem)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectUpClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectUpItem(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectUpTrack)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectUpTrack : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectUpTrack();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectDownItem)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectDownClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectDownItem(state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.selectDownTrack)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class SelectDownTrack : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
if (!KeyboardNavigation.ClipAreaActive() && !KeyboardNavigation.TrackHeadActive())
|
||
|
return KeyboardNavigation.FocusFirstVisibleItem(state);
|
||
|
else
|
||
|
return KeyboardNavigation.SelectDownTrack();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.multiSelectLeft)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class MultiselectLeftClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectLeftItem(state, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.multiSelectRight)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class MultiselectRightClip : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectRightItem(state, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.multiSelectUp)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class MultiselectUpTrack : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectUpTrack(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.multiSelectDown)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class MultiselectDownTrack : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
return KeyboardNavigation.SelectDownTrack(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Shortcut(Shortcuts.Timeline.toggleClipTrackArea)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class ToggleClipTrackArea : TimelineAction
|
||
|
{
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
if (KeyboardNavigation.TrackHeadActive())
|
||
|
return KeyboardNavigation.FocusFirstVisibleItem(state, SelectionManager.SelectedTracks());
|
||
|
|
||
|
if (!KeyboardNavigation.ClipAreaActive())
|
||
|
return KeyboardNavigation.FocusFirstVisibleItem(state);
|
||
|
|
||
|
var item = KeyboardNavigation.GetVisibleSelectedItems().LastOrDefault();
|
||
|
if (item != null)
|
||
|
SelectionManager.SelectOnly(item.parentTrack);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[MenuEntry("Mute", MenuOrder.TrackAction.MuteTrack)]
|
||
|
class ToggleMuteMarkersOnTimeline : MarkerHeaderAction
|
||
|
{
|
||
|
public override bool IsChecked(WindowState state)
|
||
|
{
|
||
|
return IsMarkerTrackValid(state) && state.editSequence.asset.markerTrack.muted;
|
||
|
}
|
||
|
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
if (state.showMarkerHeader)
|
||
|
ToggleMute(state);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static void ToggleMute(WindowState state)
|
||
|
{
|
||
|
var timeline = state.editSequence.asset;
|
||
|
timeline.CreateMarkerTrack();
|
||
|
|
||
|
TimelineUndo.PushUndo(timeline.markerTrack, "Toggle Mute");
|
||
|
timeline.markerTrack.muted = !timeline.markerTrack.muted;
|
||
|
}
|
||
|
|
||
|
static bool IsMarkerTrackValid(WindowState state)
|
||
|
{
|
||
|
var timeline = state.editSequence.asset;
|
||
|
return timeline != null && timeline.markerTrack != null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[MenuEntry("Show Markers", MenuOrder.TrackAction.ShowHideMarkers)]
|
||
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||
|
class ToggleShowMarkersOnTimeline : MarkerHeaderAction
|
||
|
{
|
||
|
public override bool IsChecked(WindowState state)
|
||
|
{
|
||
|
return state.showMarkerHeader;
|
||
|
}
|
||
|
|
||
|
public override bool Execute(WindowState state)
|
||
|
{
|
||
|
ToggleShow(state);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static void ToggleShow(WindowState state)
|
||
|
{
|
||
|
state.GetWindow().SetShowMarkerHeader(!state.showMarkerHeader);
|
||
|
}
|
||
|
}
|
||
|
}
|